glcGetAllContexts man page on IRIX

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glcGetAllContexts(3G)	  OpenGL Character Renderer	 glcGetAllContexts(3G)

NAME
     glcGetAllContexts - return an array of GLC contexts

C SPECIFICATION
     GLint* glcGetAllContexts( void )

DESCRIPTION
     glcGetAllContexts returns a zero-terminated array of GLC context IDs. The
     array contains one entry for each of the client's GLC contexts.

     GLC uses the C library command malloc to allocate the array. The client
     should therefore use the C library command free to deallocate the array
     when it is no longer needed.

SEE ALSO
     glcContext, glcDeleteContext, glcGenContext, glcGetCurrentContext,
     glcIsContext

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