glRectf man page on IRIX

Man page or keyword search:  
man Server   31559 pages
apropos Keyword Search (all sections)
Output format
IRIX logo
[printable version]



glRect(3G)		       OpenGL Reference			    glRect(3G)

NAME
     glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv,
     glRectsv - draw a rectangle

C SPECIFICATION
     void glRectd( GLdouble x1,
		   GLdouble y1,
		   GLdouble x2,
		   GLdouble y2 )
     void glRectf( GLfloat x1,
		   GLfloat y1,
		   GLfloat x2,
		   GLfloat y2 )
     void glRecti( GLint x1,
		   GLint y1,
		   GLint x2,
		   GLint y2 )
     void glRects( GLshort x1,
		   GLshort y1,
		   GLshort x2,
		   GLshort y2 )

PARAMETERS
     x1, y1 Specify one vertex of a rectangle.

     x2, y2 Specify the opposite vertex of the rectangle.

C SPECIFICATION
     void glRectdv( const GLdouble *v1,
		    const GLdouble *v2 )
     void glRectfv( const GLfloat *v1,
		    const GLfloat *v2 )
     void glRectiv( const GLint *v1,
		    const GLint *v2 )
     void glRectsv( const GLshort *v1,
		    const GLshort *v2 )

PARAMETERS
     v1	  Specifies a pointer to one vertex of a rectangle.

     v2	  Specifies a pointer to the opposite vertex of the rectangle.

DESCRIPTION
     glRect supports efficient specification of rectangles as two corner
     points.  Each rectangle command takes four arguments, organized either as
     two consecutive pairs of (x,y) coordinates, or as two pointers to arrays,
     each containing an (x,y) pair.  The resulting rectangle is defined in the
     z = 0 plane.

									Page 1

glRect(3G)		       OpenGL Reference			    glRect(3G)

     glRect(x1, y1, x2, y2) is exactly equivalent to the following sequence:

	  glBegin(GL_POLYGON);
	  glVertex2(x1, y1);
	  glVertex2(x2, y1);
	  glVertex2(x2, y2);
	  glVertex2(x1, y2);
	  glEnd();

     Note that if the second vertex is above and to the right of the first
     vertex, the rectangle is constructed with a counterclockwise winding.

ERRORS
     GL_INVALID_OPERATION is generated if glRect is executed between the
     execution of glBegin and the corresponding execution of glEnd.

SEE ALSO
     glBegin, glVertex

									Page 2

[top]

List of man pages available for IRIX

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net