glIsVertexArray man page on Darwin
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GLISVERTEXARRAY(3G) OpenGL 3.3 GLISVERTEXARRAY(3G)
NAME
glIsVertexArray - determine if a name corresponds to a vertex array
object
C SPECIFICATION
GLboolean glIsVertexArray(GLuint array);
PARAMETERS
array
Specifies a value that may be the name of a vertex array object.
DESCRIPTION
glIsVertexArray returns GL_TRUE if array is currently the name of a
renderbuffer object. If renderbuffer is zero, or if array is not the
name of a renderbuffer object, or if an error occurs, glIsVertexArray
returns GL_FALSE. If array is a name returned by glGenVertexArrays(),
by that has not yet been bound through a call to glBindVertexArray(),
then the name is not a vertex array object and glIsVertexArray returns
GL_FALSE.
SEE ALSO
glGenVertexArrays(), glBindVertexArray(), glDeleteVertexArrays()
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
OpenGL 3.3 03/08/2011 GLISVERTEXARRAY(3G)
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