XmPushButton man page on IRIX

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XmPushButton(3X)					      XmPushButton(3X)

NAME
       XmPushButton — The PushButton widget class

SYNOPSIS
       #include <Xm/PushB.h>

VERSION
       This page documents version 1.2 of the Motif library.

DESCRIPTION
       PushButton  issues  commands  within  an application.  It consists of a
       text label or pixmap surrounded by a border shadow.  When a  PushButton
       is selected, the shadow changes to give the appearance that it has been
       pressed in.  When a PushButton is unselected,  the  shadow  changes  to
       give the appearance that it is out.

       The  default behavior associated with a PushButton in a menu depends on
       the type of menu system in which it resides.  By default, BSelect  con‐
       trols  the behavior of the PushButton.  In addition, BMenu controls the
       behavior of the PushButton if it resides in a  PopupMenu	 system.   The
       actual mouse button used is determined by its RowColumn parent.

       Thickness  for a second shadow, used when the PushButton is the default
       button,	may be specified by using the XmNshowAsDefault	resource.   If
       it  has	a  non-zero  value,  the Label's resources XmNmarginLeft, XmN‐
       marginRight, XmNmarginTop,  and	XmNmarginBottom	 may  be  modified  to
       accommodate the second shadow.

       If  an  initial	value is specified for XmNarmPixmap but not for XmNla‐
       belPixmap, the XmNarmPixmap value is used for XmNlabelPixmap.

   Classes
       PushButton inherits behavior and resources from Core, XmPrimitive,  and
       XmLabel Classes.

       The class pointer is xmPushButtonWidgetClass.

       The class name is XmPushButton.

   New Resources
       The  following table defines a set of widget resources used by the pro‐
       grammer to specify data.	 The programmer can also set the resource val‐
       ues  for	 the  inherited classes to set attributes for this widget.  To
       reference a resource by name or by class in a .Xdefaults	 file,	remove
       the XmN or XmC prefix and use the remaining letters.  To specify one of
       the defined values for a resource in a .Xdefaults file, remove  the  Xm
       prefix and use the remaining letters (in either lowercase or uppercase,
       but include any underscores between words).  The codes  in  the	access
       column  indicate if the given resource can be set at creation time (C),
       set by using XtSetValues (S), retrieved by using XtGetValues (G), or is
       not applicable (N/A).

					    XmPushButton Resource Set
Name				  Class				    Type	     Default		    Access
───────────────────────────────────────────────────────────────────────────────────────────────────────────────────
XmNactivateCallback		  XmCCallback			    XtCallbackList   NULL		    C
XmNarmCallback			  XmCCallback			    XtCallbackList   NULL		    C
XmNarmColor			  XmCArmColor			    Pixel	     dynamic		    CSG
XmNarmPixmap			  XmCArmPixmap			    Pixmap	     XmUNSPECIFIED_PIXMAP   CSG
XmNdefaultButtonShadowThickness	  XmCDefaultButtonShadowThickness   Dimension	     dynamic		    CSG
XmNdisarmCallback		  XmCCallback			    XtCallbackList   NULL		    C

XmNfillOnArm			  XmCFillOnArm			    Boolean	     True		    CSG
XmNmultiClick			  XmCMultiClick			    unsigned char    dynamic		    CSG
XmNshowAsDefault		  XmCShowAsDefault		    Dimension	     0			    CSG
       Specifies the list of callbacks that is called when PushButton is acti‐
       vated.  PushButton is activated when the user presses and releases  the
       active  mouse button while the pointer is inside that widget.  Activat‐
       ing the PushButton also disarms it.  For this callback  the  reason  is
       XmCR_ACTIVATE.	Specifies  the	list  of callbacks that is called when
       PushButton is armed.  PushButton is armed when  the  user  presses  the
       active  mouse button while the pointer is inside that widget.  For this
       callback the reason is XmCR_ARM.	 Specifies the	color  with  which  to
       fill  the  armed	 button.   XmNfillOnArm	 must  be set to True for this
       resource to have an effect.  The default for a color display is a color
       between	the  background and the bottom shadow color.  For a monochrome
       display, the default is set to the foreground color, and	 any  text  in
       the  label  appears  in	the background color when the button is armed.
       Specifies the pixmap to be used as the button face if  XmNlabelType  is
       XmPIXMAP	 and  PushButton is armed.  This resource is disabled when the
       PushButton is in a menu.	 This resource	specifies  the	width  of  the
       default	button	indicator shadow.  If this resource is zero, the width
       of the shadow comes from the value of  the  XmNshowAsDefault  resource.
       If this resource is greater than zero, the XmNshowAsDefault resource is
       only used to specify whether this button is the default.	  The  default
       value  is the initial value of XmNshowAsDefault.	 Specifies the list of
       callbacks that is called when PushButton is  disarmed.	PushButton  is
       disarmed	 when  the  user  presses and releases the active mouse button
       while the pointer is inside that widget.	 For this callback, the reason
       is  XmCR_DISARM.	  Forces  the PushButton to fill the background of the
       button with the color specified by XmNarmColor when the button is armed
       and when this resource is set to True.  If False, only the top and bot‐
       tom shadow colors are switched.	When the PushButton is in a menu, this
       resource is ignored and assumed to be False.  If a button click is fol‐
       lowed by another button click within the time  span  specified  by  the
       display's  multi-click  time,  and  this	 resource  is  set  to	XmMUL‐
       TICLICK_DISCARD, do not process the second click.  If this resource  is
       set  to	XmMULTICLICK_KEEP, process the event and increment click_count
       in the callback structure.  When the button is in a menu,  the  default
       is  XmMULTICLICK_DISCARD; otherwise, for a button not in a menu, XmMUL‐
       TICLICK_KEEP is the default value.  If  XmNdefaultButtonShadowThickness
       is greater than zero, a value greater than zero in this resource speci‐
       fies to mark this button as the default button.	 If  XmNdefaultButton‐
       ShadowThickness	is  zero,  a  value greater than zero in this resource
       specifies to mark this button as the default  button  with  the	shadow
       thickness specified by this resource.  The space between the shadow and
       the default shadow is equal to the sum of both  shadows.	  The  default
       value  is  zero.	 When this value is not zero, the Label resources XmN‐
       marginLeft, XmNmarginRight, XmNmarginTop, and  XmNmarginBottom  may  be
       modified	 to  accommodate the second shadow.  This resource is disabled
       when the PushButton is in a menu.

   Inherited Resources
       PushButton inherits behavior and resources from	the  following	super‐
       classes.	 For a complete description of each resource, refer to the man
       page for that superclass.

					   XmLabel Resource Set
Name			    Class			Type		    Default		     Access
────────────────────────────────────────────────────────────────────────────────────────────────────────────
XmNaccelerator		    XmCAccelerator		String		    NULL		     CSG
XmNacceleratorText	    XmCAcceleratorText		XmString	    NULL		     CSG
XmNalignment		    XmCAlignment		unsigned char	    dynamic		     CSG
XmNfontList		    XmCFontList			XmFontList	    dynamic		     CSG
XmNlabelInsensitivePixmap   XmCLabelInsensitivePixmap	Pixmap		    XmUNSPECIFIED_PIXMAP     CSG
XmNlabelPixmap		    XmCLabelPixmap		Pixmap		    dynamic		     CSG
XmNlabelString		    XmCXmString			XmString	    dynamic		     CSG

XmNlabelType		    XmCLabelType		unsigned char	    XmSTRING		     CSG
XmNmarginBottom		    XmCMarginBottom		Dimension	    dynamic		     CSG
XmNmarginHeight		    XmCMarginHeight		Dimension	    2			     CSG
XmNmarginLeft		    XmCMarginLeft		Dimension	    dynamic		     CSG
XmNmarginRight		    XmCMarginRight		Dimension	    dynamic		     CSG
XmNmarginTop		    XmCMarginTop		Dimension	    dynamic		     CSG
XmNmarginWidth		    XmCMarginWidth		Dimension	    2			     CSG
XmNmnemonic		    XmCMnemonic			KeySym		    NULL		     CSG
XmNmnemonicCharSet	    XmCMnemonicCharSet		String		    XmFONTLIST_DEFAULT_TAG   CSG
XmNrecomputeSize	    XmCRecomputeSize		Boolean		    True		     CSG
XmNstringDirection	    XmCStringDirection		XmStringDirection   dynamic		     CSG

				    XmPrimitive Resource Set
Name			Class			Type		   Default		  Access
─────────────────────────────────────────────────────────────────────────────────────────────────
XmNbottomShadowColor	XmCBottomShadowColor	Pixel		   dynamic		  CSG
XmNbottomShadowPixmap	XmCBottomShadowPixmap	Pixmap		   XmUNSPECIFIED_PIXMAP	  CSG
XmNforeground		XmCForeground		Pixel		   dynamic		  CSG
XmNhelpCallback		XmCCallback		XtCallbackList	   NULL			  C
XmNhighlightColor	XmCHighlightColor	Pixel		   dynamic		  CSG
XmNhighlightOnEnter	XmCHighlightOnEnter	Boolean		   False		  CSG
XmNhighlightPixmap	XmCHighlightPixmap	Pixmap		   dynamic		  CSG
XmNhighlightThickness	XmCHighlightThickness	Dimension	   2			  CSG
XmNnavigationType	XmCNavigationType	XmNavigationType   XmNONE		  CSG
XmNshadowThickness	XmCShadowThickness	Dimension	   2			  CSG
XmNtopShadowColor	XmCTopShadowColor	Pixel		   dynamic		  CSG
XmNtopShadowPixmap	XmCTopShadowPixmap	Pixmap		   dynamic		  CSG
XmNtraversalOn		XmCTraversalOn		Boolean		   True			  CSG
XmNunitType		XmCUnitType		unsigned char	   dynamic		  CSG
XmNuserData		XmCUserData		XtPointer	   NULL			  CSG

					      Core Resource Set
Name				Class				Type		 Default		Access
───────────────────────────────────────────────────────────────────────────────────────────────────────────────
XmNaccelerators			XmCAccelerators			XtAccelerators	 dynamic		CSG
XmNancestorSensitive		XmCSensitive			Boolean		 dynamic		G
XmNbackground			XmCBackground			Pixel		 dynamic		CSG
XmNbackgroundPixmap		XmCPixmap			Pixmap		 XmUNSPECIFIED_PIXMAP	CSG
XmNborderColor			XmCBorderColor			Pixel		 XtDefaultForeground	CSG
XmNborderPixmap			XmCPixmap			Pixmap		 XmUNSPECIFIED_PIXMAP	CSG
XmNborderWidth			XmCBorderWidth			Dimension	 0			CSG
XmNcolormap			XmCColormap			Colormap	 dynamic		CG
XmNdepth			XmCDepth			int		 dynamic		CG
XmNdestroyCallback		XmCCallback			XtCallbackList	 NULL			C
XmNheight			XmCHeight			Dimension	 dynamic		CSG
XmNinitialResourcesPersistent	XmCInitialResourcesPersistent	Boolean		 True			C
XmNmappedWhenManaged		XmCMappedWhenManaged		Boolean		 True			CSG
XmNscreen			XmCScreen			Screen *	 dynamic		CG
XmNsensitive			XmCSensitive			Boolean		 True			CSG
XmNtranslations			XmCTranslations			XtTranslations	 dynamic		CSG
XmNwidth			XmCWidth			Dimension	 dynamic		CSG
XmNx				XmCPosition			Position	 0			CSG
XmNy				XmCPosition			Position	 0			CSG

   Callback Information
       A pointer to the following structure is passed to each callback:	 type‐
       def     struct	  {	  int	   reason;	 XEvent	  *	event;
	 int	  click_count; } XmPushButtonCallbackStruct; Indicates why the
       callback	 was  invoked.	 Points to the XEvent that triggered the call‐
       back.  This value is valid only when the reason is  XmCR_ACTIVATE.   It
       contains	 the  number  of clicks in the last multiclick sequence if the
       XmNmultiClick resource is set to XmMULTICLICK_KEEP, otherwise  it  con‐
       tains  1.   The	activate callback is invoked for each click if XmNmul‐
       tiClick is set to XmMULTICLICK_KEEP.

   Translations
       XmPushButton includes translations from Primitive.

       Note that altering translations in #override or #augment mode is	 unde‐
       fined.

       Additional  XmPushButton	 translations  for XmPushButtons not in a menu
       system are listed below.	 These translations may	 not  directly	corre‐
       spond to a translation table.  BDrag Press:   ProcessDrag()

       BSelect	Press: Arm() BSelect Click: Activate()		      Disarm()
       BSelect	Release:Activate()		    Disarm()   BSelect	 Press
       2+:MultiArm()  BSelect  Release	2+:MultiActivate()		  Dis‐
       arm() KSelect:	    ArmAndActivate() KHelp:	    Help()

       XmPushButton inherits menu traversal translations from XmLabel.	 Addi‐
       tional  XmPushButton  translations for PushButtons in a menu system are
       listed below.  In a Popup menu system, BMenu also performs the  BSelect
       actions.	  These translations may not directly correspond to a transla‐
       tion table.  BSelect Press: BtnDown()  BSelect  Release:BtnUp()	KActi‐
       vate:	 ArmAndActivate()  KSelect:	  ArmAndActivate()  MAny KCan‐
       cel:  MenuShellPopdownOne()

   Action Routines
       The XmPushButton action routines are described below: This action draws
       the shadow in the unarmed state.	 If the button is not in a menu and if
       XmNfillOnArm is set to  True,  the  background  color  reverts  to  the
       unarmed color.  If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is used
       for the button face.  If the pointer is still within the	 button,  this
       action  calls  the callbacks for XmNactivateCallback.  This action arms
       the PushButton.	It draws the shadow in the armed state.	 If the button
       is  not in a menu and if XmNfillOnArm is set to True, it fills the but‐
       ton with the  color  specified  by  XmNarmColor.	  If  XmNlabelType  is
       XmPIXMAP,  the  XmNarmPixmap is used for the button face.  It calls the
       XmNarmCallback callbacks.  In a menu, does the following:  Unposts  all
       menus in the menu hierarchy.  Unless the button is already armed, calls
       the  XmNarmCallback  callbacks.	 Calls	the  XmNactivateCallback   and
       XmNdisarmCallback callbacks.

       Outside a menu, does the following: Draws the shadow in the armed state
       and, if XmNfillOnArm is set to True, fills the button  with  the	 color
       specified  by  XmNarmColor.   If	 XmNlabelType  is  XmPIXMAP,  the XmN‐
       armPixmap is used for the button face.  Calls the XmNarmCallback	 call‐
       backs.

       Outside	a menu, this action also arranges for the following to happen,
       either immediately or at a later time:  The  shadow  is	drawn  in  the
       unarmed state and, if XmNfillOnArm is set to True, the background color
       reverts to the unarmed color.  If XmNlabelType is XmPIXMAP, the	XmNla‐
       belPixmap  is  used  for	 the button face.  The XmNactivateCallback and
       XmNdisarmCallback callbacks are called.	This action unposts any	 menus
       posted by the PushButton's parent menu, disables keyboard traversal for
       the menu, and enables mouse traversal  for  the	menu.	It  draws  the
       shadow  in  the	armed  state  and, unless the button is already armed,
       calls the XmNarmCallback callbacks.  This action unposts all  menus  in
       the menu hierarchy and activates the PushButton.	 It calls the XmNacti‐
       vateCallback callbacks and then the XmNdisarmCallback callbacks.	 Calls
       the  callbacks for XmNdisarmCallback.  In a Pulldown or Popup MenuPane,
       unposts all menus in the menu hierarchy and, when the shell's  keyboard
       focus  policy  is XmEXPLICT, restores keyboard focus to the widget that
       had the focus before the menu system was entered.  Calls the  callbacks
       for  XmNhelpCallback  if any exist.  If there are no help callbacks for
       this widget, this action calls  the  help  callbacks  for  the  nearest
       ancestor	 that  has  them.   In	a  toplevel  Pulldown  MenuPane from a
       MenuBar, unposts the menu, disarms the MenuBar  CascadeButton  and  the
       MenuBar,	 and,  when  the  shell's  keyboard focus policy is XmEXPLICT,
       restores keyboard focus to the widget that had  the  focus  before  the
       MenuBar was entered.  In other Pulldown MenuPanes, unposts the menu.

       In  a  Popup  MenuPane, unposts the menu and restores keyboard focus to
       the widget from which the menu was posted.  If XmNmultiClick is	XmMUL‐
       TICLICK_DISCARD, this action does nothing.

       If  XmNmultiClick is XmMULTICLICK_KEEP, this action does the following:
       Increments click_count in the callback structure.  Draws the shadow  in
       the  unarmed state.  If the button is not in a menu and if XmNfillOnArm
       is set to True, the background color reverts to the unarmed color.   If
       XmNlabelType  is	 XmPIXMAP,  the	 XmNlabelPixmap is used for the button
       face.  If the pointer is within the PushButton, calls the callbacks for
       XmNactivateCallback.   Calls  the  callbacks for XmNdisarmCallback.  If
       XmNmultiClick is XmMULTICLICK_DISCARD, this action does nothing.

       If XmNmultiClick is XmMULTICLICK_KEEP, this action does the  following:
       Draws  the  shadow  in the armed state.	If the button is not in a menu
       and if XmNfillOnArm is set to True, fills the  button  with  the	 color
       specified  by  XmNarmColor.   If	 XmNlabelType  is  XmPIXMAP,  the XmN‐
       armPixmap is used for the button face.  Calls the XmNarmCallback	 call‐
       backs.	Drags the contents of a PushButton label, identified by press‐
       ing BDrag.  This action creates a DragContext object  whose  XmNexport‐
       Targets	resource  is  set  to  "COMPOUND_TEXT"	for  a	label  type of
       XmSTRING; otherwise, "PIXMAP" if the  label  type  is  XmPIXMAP.	  This
       action is undefined for PushButtons used in a menu system.

   Additional Behavior
       This  widget has the additional behavior described below: In a menu, if
       keyboard traversal is enabled, this action does nothing.	 Otherwise, it
       draws  the shadow in the armed state and calls the XmNarmCallback call‐
       backs.

       If the PushButton is not in a menu and the cursor leaves and then reen‐
       ters  the  PushButton's window while the button is pressed, this action
       draws the shadow in the armed state.  If XmNfillOnArm is set  to	 True,
       it  also	 fills the button with the color specified by XmNarmColor.  If
       XmNlabelType is XmPIXMAP, the XmNarmPixmap is used for the button face.
       In  a menu, if keyboard traversal is enabled, this action does nothing.
       Otherwise, it draws the shadow in  the  unarmed	state  and  calls  the
       XmNdisarmCallback callbacks.

       If  the	PushButton is not in a menu and the cursor leaves the PushBut‐
       ton's window while the button is pressed, this action draws the	shadow
       in  the	unarmed state.	If XmNfillOnArm is set to True, the background
       color reverts to the unarmed color.  If XmNlabelType is	XmPIXMAP,  the
       XmNlabelPixmap is used for the button face.

   Virtual Bindings
       The  bindings  for  virtual  keys are vendor specific.  For information
       about bindings for virtual buttons and keys, see VirtualBindings(3X).

RELATED INFORMATION
       Core(3X), XmCreatePushButton(3X), XmLabel(3X), XmPrimitive(3X), and
       XmRowColumn(3X).

							      XmPushButton(3X)
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