XSetWindowE man page on HP-UX

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XSetWindowBackgroundPixmap()			  XSetWindowBackgroundPixmap()

Name
  XSetWindowBackgroundPixmap  – change the background tile attribute of a
  window.

Synopsis
  XSetWindowBackgroundPixmap(display, w, background_pixmap)
	Display *display;
	Window w;
	Pixmap background_pixmap;

Arguments
  display  Specifies a connection to an X server; returned from XOpenDis‐
	   play().

  w	   Specifies the window ID.  Must be an InputOutput class window.

  background_pixmap
	   Specifies a pixmap ID, None or ParentRelative, to be used as a
	   background.

Description
  XSetWindowBackgroundPixmap() sets the background_pixmap attribute of	a
  window.    This   overrides  any  previous  background_pixel	or  back‐
  ground_pixmap attribute setting set with  XSetWindowBackgroundPixmap(),
  XSetWindowBackground(), or XChangeWindowAttributes().	 Drawing into the
  pixmap that was set as the background pixmap attribute has an undefined
  effect on the window background.  The server may or may not make a copy
  of the pixmap.

  If the background is set to a pixmap, the background is tiled with  the
  pixmap.   If	the  pixmap is not explicitly referenced again, it can be
  freed, since a copy is maintained in the server.  The background of the
  window  will	not  be	 redrawn  with the new tile until the next Expose
  event or XClearWindow() call.

  If the background is set to None, the window background initially  will
  be  invisible	 and  will  share the bits of its parent, but only if the
  background_pixel attribute is not set.  When anything is drawn  by  any
  client  into	the area enclosed by the window, the contents will remain
  until the area is explicitly cleared with  XClearWindow().   The  back‐
  ground is not automatically refreshed after exposure.

  If  the background is set to ParentRelative, the parent's background is
  used, and the origin for tiling is the parent's origin (or the parent's
  parent  if the parent's background_pixmap attribute is also ParentRela‐
  tive, and so on).  The difference between  setting  ParentRelative  and
  explicitly  setting  the same pixmap as the parent is the origin of the
  tiling.  The difference between ParentRelative and  None  is	that  for
  ParentRelative the background is automatically repainted on exposure.

  For  ParentRelative, the window must have the same depth as the parent,
  or a BadMatch error will occur.  If the  parent  has	background  None,
  then	the  window  will  also have background None.  The parent's back‐
  ground is re-examined each time the window background is required (when
  it  needs to be redrawn due to mapping or exposure).	The window's con‐
  tents will be lost when the window is moved relative to its parent, and
  the contents will have to be redrawn.

  Changing  the background_pixmap attribute of the root window to None or
  ParentRelative restores the default.

  XSetWindowBackgroundPixmap() can only be performed  on  an  InputOutput
  window.  A BadMatch error will result otherwise.

  XSetWindowBackground()  may  be used if a solid color instead of a tile
  is desired.

  For more information, see Volume One, Chapter 4, Window Attributes.

Errors
  BadMatch
  BadPixmap
  BadWindow

See Also
  XCreateBitmapFromData(),   XCreatePixmap(),	 XCreatePixmapFromBitmap‐
  Data(),     XFreePixmap(),	XQueryBestSize(),    XQueryBestStipple(),
  XQueryBestTile(),  XReadBitmapFile(),	  XSetTile(),	XSetWindowBorder‐
  Pixmap(), XWriteBitmapFile().

Xlib - Pixmaps and Tiles			  XSetWindowBackgroundPixmap()
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