XSetRGBColormaps man page on IRIX

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     XAllocStandardColormXpVersion 11 (RelXAllocStandardColormap(3X11)

     NAME
	  XAllocStandardColormap, XSetRGBColormaps, XGetRGBColormaps,
	  XStandardColormap - allocate, set, or read a standard
	  colormap structure

     SYNTAX
	  XStandardColormap *XAllocStandardColormap()

	  void XSetRGBColormaps(display, w, std_colormap, count,
	  property)
		Display *display;
		Window w;
		XStandardColormap *std_colormap;
		int count;
		Atom property;

	  Status XGetRGBColormaps(display, w, std_colormap_return,
	  count_return, property)
		Display *display;
		Window w;
		XStandardColormap **std_colormap_return;
		int *count_return;
		Atom property;

     ARGUMENTS
	  display   Specifies the connection to the X server.

	  count	    Specifies the number of colormaps.

	  count_return
		    Returns the number of colormaps.

	  property  Specifies the property name.

	  std_colormap
		    Specifies the XStandardColormap structure to be
		    used.

	  std_colormap_return
		    Returns the XStandardColormap structure.

     DESCRIPTION
	  The XAllocStandardColormap function allocates and returns a
	  pointer to a XStandardColormap structure.  Note that all
	  fields in the XStandardColormap structure are initially set
	  to zero.  If insufficient memory is available,
	  XAllocStandardColormap returns NULL.	To free the memory
	  allocated to this structure, use XFree.

	  The XSetRGBColormaps function replaces the RGB colormap
	  definition in the specified property on the named window.
	  If the property does not already exist, XSetRGBColormaps

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     XAllocStandardColormXpVersion 11 (RelXAllocStandardColormap(3X11)

	  sets the RGB colormap definition in the specified property
	  on the named window.	The property is stored with a type of
	  RGB_COLOR_MAP and a format of 32.  Note that it is the
	  caller's responsibility to honor the ICCCM restriction that
	  only RGB_DEFAULT_MAP contain more than one definition.

	  The XSetRGBColormaps function usually is only used by window
	  or session managers.	To create a standard colormap, follow
	  this procedure:

	  1.   Open a new connection to the same server.

	  2.   Grab the server.

	  3.   See if the property is on the property list of the root
	       window for the screen.

	  4.   If the desired property is not present:

	       o    Create a colormap (unless you are using the
		    default colormap of the screen).

	       o    Determine the color characteristics of the visual.

	       o    Allocate cells in the colormap (or create it with
		    AllocAll).

	       o    Call XStoreColors to store appropriate color
		    values in the colormap.

	       o    Fill in the descriptive members in the
		    XStandardColormap structure.

	       o    Attach the property to the root window.

	       o    Use XSetCloseDownMode to make the resource
		    permanent.

	  5.   Ungrab the server.

	  XSetRGBColormaps can generate BadAlloc, BadAtom, and
	  BadWindow errors.

	  The XGetRGBColormaps function returns the RGB colormap
	  definitions stored in the specified property on the named
	  window.  If the property exists, is of type RGB_COLOR_MAP,
	  is of format 32, and is long enough to contain a colormap
	  definition, XGetRGBColormaps allocates and fills in space
	  for the returned colormaps and returns a nonzero status.  If
	  the visualid is not present, XGetRGBColormaps assumes the
	  default visual for the screen on which the window is
	  located; if the killid is not present, None is assumed,

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     XAllocStandardColormXpVersion 11 (RelXAllocStandardColormap(3X11)

	  which indicates that the resources cannot be released.
	  Otherwise, none of the fields are set, and XGetRGBColormaps
	  returns a zero status.  Note that it is the caller's
	  responsibility to honor the ICCCM restriction that only
	  RGB_DEFAULT_MAP contain more than one definition.

	  XGetRGBColormaps can generate BadAtom and BadWindow errors.

     STRUCTURES
	  The XStandardColormap structure contains:

	  /* Hints */
	  #define
		    ReleaseByFreeingColormap
					       ( (XID)
					       1L)

	  /* Values */
	  typedef struct {
	       Colormap colormap;
	       unsigned long red_max;
	       unsigned long red_mult;
	       unsigned long green_max;
	       unsigned long green_mult;
	       unsigned long blue_max;
	       unsigned long blue_mult;
	       unsigned long base_pixel;
	       VisualID visualid;
	       XID killid;
	  } XStandardColormap;

	  The colormap member is the colormap created by the
	  XCreateColormap function.  The red_max, green_max, and
	  blue_max members give the maximum red, green, and blue
	  values, respectively. Each color coefficient ranges from
	  zero to its max, inclusive. For example, a common colormap
	  allocation is 3/3/2 (3 planes for red, 3 planes for green,
	  and 2 planes for blue). This colormap would have red_max =
	  7, green_max = 7, and blue_max = 3. An alternate allocation
	  that uses only 216 colors is red_max = 5, green_max = 5, and
	  blue_max = 5.

	  The red_mult, green_mult, and blue_mult members give the
	  scale factors used to compose a full pixel value. (See the
	  discussion of the base_pixel members for further
	  information.)	 For a 3/3/2 allocation, red_mult might be 32,
	  green_mult might be 4, and blue_mult might be 1. For a 6-
	  colors-each allocation, red_mult might be 36, green_mult
	  might be 6, and blue_mult might be 1.

	  The base_pixel member gives the base pixel value used to
	  compose a full pixel value. Usually, the base_pixel is
	  obtained from a call to the XAllocColorPlanes function.
	  Given integer red, green, and blue coefficients in their
	  appropriate ranges, one then can compute a corresponding

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     XAllocStandardColormXpVersion 11 (RelXAllocStandardColormap(3X11)

	  pixel value by using the following expression:

	  (r * red_mult + g * green_mult + b * blue_mult + base_pixel) & 0xFFFFFFFF

	  For GrayScale colormaps, only the colormap, red_max,
	  red_mult, and base_pixel members are defined. The other
	  members are ignored. To compute a GrayScale pixel value, use
	  the following expression:

	  (gray * red_mult + base_pixel) & 0xFFFFFFFF

	  Negative multipliers can be represented by converting the
	  2's complement representation of the multiplier into an
	  unsigned long and storing the result in the appropriate
	  _mult field.	The step of masking by 0xFFFFFFFF effectively
	  converts the resulting positive multiplier into a negative
	  one.	The masking step will take place automatically on many
	  machine architectures, depending on the size of the integer
	  type used to do the computation,

	  The visualid member gives the ID number of the visual from
	  which the colormap was created.  The killid member gives a
	  resource ID that indicates whether the cells held by this
	  standard colormap are to be released by freeing the colormap
	  ID or by calling the XKillClient function on the indicated
	  resource.  (Note that this method is necessary for
	  allocating out of an existing colormap.)

	  The properties containing the XStandardColormap information
	  have the type RGB_COLOR_MAP.

     DIAGNOSTICS
	  BadAlloc  The server failed to allocate the requested
		    resource or server memory.

	  BadAtom   A value for an Atom argument does not name a
		    defined Atom.

	  BadWindow A value for a Window argument does not name a
		    defined Window.

     SEE ALSO
	  XAllocColor(3X11), XCreateColormap(3X11), XFree(3X11),
	  XSetCloseDownMode(3X11)
	  Xlib - C Language X Interface

     Page 4					     (printed 7/20/06)

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