XDrawArc man page on HP-UX

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XDrawArc()							    XDrawArc()

Name
  XDrawArc – draw an arc fitting inside a rectangle.

Synopsis
  XDrawArc(display, drawable, gc, x, y, width, height,
	    angle1, angle2)
	Display *display;
	Drawable drawable;
	GC gc;
	int x, y;
	unsigned int width, height;
	int angle1, angle2;

Arguments
  display   Specifies	a  connection  to  an  X  server;  returned  from
	    XOpenDisplay().

  drawable  Specifies the drawable.

  gc	    Specifies the graphics context.

  x	    Specify the x and y coordinates of the upper-left  corner  of
  y	    the	 rectangle  that contains the arc, relative to the origin
	    of the specified drawable.

  width	    Specify the width and height in pixels of the major and minor
  height    axes of the arc.

  angle1    Specifies  the start of the arc relative to the three-o'clock
	    position from the center.  Angles are specified in 64ths of a
	    degree (360 * 64 is a complete circle).

  angle2    Specifies  the  end	 of  the arc relative to the start of the
	    arc.  Angles are specified in 64ths of a degree (360 * 64  is
	    a complete circle).

Description
  XDrawArc()  draws a circular or elliptical arc.  An arc is specified by
  a rectangle and two angles.  The x and y coordinates	are  relative  to
  the  origin  of  the	drawable, and define the upper-left corner of the
  rectangle.  The center of the circle or ellipse is the  center  of  the
  rectangle,  and the major and minor axes are specified by the width and
  height, respectively.	 The angles are signed integers	 in  64ths  of	a
  degree,  with	 positive  values  indicating counterclockwise motion and
  negative values indicating clockwise motion, truncated to a maximum  of
  360  degrees.	  The start of the arc is specified by angle1 relative to
  the three-o'clock position from the center, and the path and extent  of
  the arc is specified by angle2 relative to the start of the arc.

  By  specifying  one  axis  to be zero, a horizontal or vertical line is
  drawn (inefficiently).

  Angles are computed based solely on the coordinate  system  and  ignore
  the aspect ratio.  In other words, if the bounding rectangle of the arc
  is not square and angle1 is zero and angle2 is (45x64), a  point  drawn
  from	the  center  of	 the bounding box through the endpoint of the arc
  will pass through the corner of the rectangle.

  For any given arc, no pixel is drawn more than once, even if angle2  is
  greater  than	 angle1	 by more than 360 degrees.  See XDrawArcs() for a
  detailed description of the pixels drawn by XDrawArc().

  XDrawArc()  uses  these   graphics   context	 components:	function,
  plane_mask,  line_width, line_style, cap_style, join_style, fill_style,
  subwindow_ mode, clip_x_origin,  clip_y_origin,  and	clip_mask.   This
  function  also  uses	these graphics context mode-dependent components:
  foreground,  background,  tile,  stipple,   ts_x_origin,   ts_y_origin,
  dash_offset, and dashes.

  For  more  information, see Volume One, Chapter 6, Drawing Graphics and
  Text.

Errors
  BadDrawable
  BadGC
  BadMatch

See Also
  XClearArea(),	  XClearWindow(),   XCopyArea(),   XCopyPlane(),   XDraw,
  XDrawArcs(),	XDrawFilled(),	XDrawLine(),  XDrawLines(), XDrawPoint(),
  XDrawPoints(),  XDrawRectangle(),  XDrawRectangles(),	 XDrawSegments(),
  XFillArc(), XFillArcs(), XFillPolygon(), XFillRectangle(), XFillRectan‐
  gles().

Xlib - Drawing Primitives					    XDrawArc()
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