XDraw man page on HP-UX

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XDraw()								       XDraw()

Name
  XDraw – draw a polyline or curve between vertex list (from X10).

Synopsis
  Status XDraw(display, drawable, gc, vlist, vcount)
	Display *display;
	Drawable drawable;
	GC gc;
	Vertex *vlist;
	int vcount;

Arguments
  display   Specifies	a  connection  to  an  X  server;  returned  from
	    XOpenDisplay().

  drawable  Specifies the drawable.

  gc	    Specifies the graphics context.

  vlist	    Specifies a pointer to the list of	vertices  that	indicates
	    what to draw.

  vcount    Specifies how many vertices are in vlist.

Returns
  Zero on failure, non-zero on success.

Description
  This	function is provided for compatibility with X Version 10.  To use
  it you must include the file <X11/X10.h>  and	 link  with  the  library
  -loldX.  Its performance is likely to be low.

  XDraw draws an arbitrary polygon or curve.  The figure drawn is defined
  by the specified list of vertices (vlist).  The points are connected by
  lines	 as  specified	in  the flags member of each of the Vertex struc‐
  tures.

  The Vertex structure contains an x,y coordinate and  a  bitmask  called
  flags that specifies the drawing parameters.

  The  x  and y elements of Vertex are the coordinates of the vertex that
  are relative to either the previous vertex (if VertexRelative is 1)  or
  the  upper-left inside corner of the drawable (if VertexRelative is 0).
  If VertexRelative is 0 the coordinates are said to  be  absolute.   The
  first vertex must be an absolute vertex.

  If the VertexDontDraw bit is 1, no line or curve is drawn from the pre‐
  vious vertex to this one.  This is analogous to picking up the pen  and
  moving to another place before drawing another line.

  If  the  VertexCurved	 bit  is  1, a spline algorithm is used to draw a
  smooth curve from the previous vertex, through this one,  to	the  next
  vertex.   Otherwise,	a straight line is drawn from the previous vertex
  to this one.	It makes sense to set VertexCurved to 1 only if a  previ‐
  ous  and  next vertex are both defined (either explicitly in the array,
  or through the definition of a closed curve - see below).

  It is permissible for VertexDontDraw bits and VertexCurved bits to both
  be  1.  This is useful if you want to define the previous point for the
  smooth curve, but you do not want an	actual	curve  drawing	to  start
  until this point.

  If VertexStartClosed bit is 1, then this point marks the beginning of a
  closed curve.	 This vertex must be  followed	later  in  the	array  by
  another  vertex  whose absolute coordinates are identical and which has
  VertexEndClosed bit of 1.  The points in between form a cycle	 for  the
  purpose  of  determining  predecessor	 and  successor	 vertices for the
  spline algorithm.

  XDraw achieves the effects of the X10 XDraw, XDrawDashed, and XDrawPat‐
  terned functions.

  XDraw	  uses	the  following	graphics  context  components:	function,
  plane_mask, line_width, line_style, cap_style, join_style,  fill_style,
  subwindow_  mode,  clip_x_origin,  clip_y_origin,  and clip_mask.  This
  function also uses these graphics  context  mode-dependent  components:
  foreground,	background,   tile,  stipple,  ts_x_origin,  ts_y_origin,
  dash_offset, and dashes.

  A Status of zero is returned on failure, and non-zero on success.

  For more information, see Volume One, Appendix B, X10 Compatibility.

Structures
     typedef struct _Vertex {
	 short x,y;
	 unsigned short flags;
     } Vertex;

     /* defined constants for use as flags */

     #define VertexRelative	   0x0001     /* else absolute */
     #define VertexDontDraw	   0x0002     /* else draw */
     #define VertexCurved	   0x0004     /* else straight */
     #define VertexStartClosed	   0x0008     /* else not */
     #define VertexEndClosed	   0x0010     /* else not */

See Also
  XClearArea(), XClearWindow(),	 XCopyArea(),  XCopyPlane(),  XDrawArc(),
  XDrawArcs(),	XDrawFilled(),	XDrawLine(),  XDrawLines(), XDrawPoint(),
  XDrawPoints(),  XDrawRectangle(),  XDrawRectangles(),	 XDrawSegments(),
  XFillArc(), XFillArcs(), XFillPolygon(), XFillRectangle(), XFillRectan‐
  gles().

Xlib - Drawing Primitives					       XDraw()
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