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VkSimpleWindow(3x)					    VkSimpleWindow(3x)

NAME
     VkSimpleWindow - Base class for all top-level windows

INHERITS FROM
     VkComponent : VkCallbackObject

HEADER FILE
     #include <Vk/VkSimpleWindow.h>

PUBLIC PROTOCOL SUMMARY
   Constructor/Destructor
	      VkSimpleWindow(const char *name,
			     ArgList args = NULL,
			     Cardinal argCount = 0);
	      virtual ~VkSimpleWindow();

   Constructor - ViewKit 2.1 only
	      VkSimpleWindow(const char *name,
			     VkScreen *screen,
			     ArgList args = NULL,
			     Cardinal argCount = 0);

   Adding and Removing Views
	      void addView(Widget w);
	      void addView(VkComponent *comp);
	      void removeView();

   Manipulating Windows
	      virtual void open();
	      virtual void raise();
	      virtual void lower();
	      virtual void iconify();
	      virtual void show();
	      virtual void hide();

   Window Manager Interfaces
	      const char *getTitle();
	      void setTitle(const char *newTitle);
	      void setIconName(const char *newName);
	      void setClassHint(const char *className);

   Access Functions
	      virtual const char* className();
	      int getVisualState()
	      Boolean iconic()
	      Boolean visible()
	      static VkSimpleWindow *getWindow(VkComponent *component);

									Page 1

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

   Access Functions - ViewKit 2.1 only
	      VkScreen *getScreen();

SUBCLASS PROTOCOL SUMMARY
   Window State
	      enum IconState	{ OPEN, CLOSED, ICON_UNKNOWN	   };
	      enum VisibleState { HIDDEN, VISIBLE, VISIBLE_UNKNOWN };
	      enum StackingState{ RAISED, LOWERED, STACKING_UNKNOWN};
	      IconState	     _iconState;
	      VisibleState   _visibleState;
	      StackingState  _stackingState;

   Widget Access
	      Widget	 _mainWindowWidget;
	      virtual Widget	 mainWindowWidget() const;
	      virtual Widget	 viewWidget() const;
	      virtual operator Widget () const;

   Adding Views
	      virtual Widget setUpInterface(Widget parent);

   Subclass Hooks
	 virtual void setUpWindowProperties();
	 virtual void stateChanged(IconState);
	 virtual void handleWmDeleteMessage();
	 virtual void handleWmQuitMessage();
	 virtual void handleRawEvent(XEvent *event);
	 virtual void afterRealizeHook();

CLASS DESCRIPTION
     The VkSimpleWindow class implements a simple top-level window to be used
     by ViewKit applications. The VkSimpleWindow is intended for use when a
     menu bar is not desired.  Instantiating a VkSimpleWindow object creates a
     popup shell widget as a child of the shell supported by an instance of
     VkApp, which must already exist. VkSimpleWindow also creates a Motif
     XmMainWindow widget as a child of the shell.  Applications must create a
     widget to be used as the work area, or "view" contained by the
     XmMainWindow. By default, the XmMainWindow is configured to not display
     scrollbars, and no other areas of the XmMainWindow widget, besides the
     work area, are used.  Applications, or subclasses, can access the main
     window to configure it however they would like. Menus are supported by
     the VkWindow class.

     In addition to creating a shell and an XmMainWindow, the VkSimpleWindow
     class registers itself with the application's VkApp instance, sets up
     various properties on the shell window, and provides simple hooks for
     applications that need to handle window manager interactions. For

									Page 2

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

     example, all windows support operations to raise, lower, iconify, and
     open windows by calling a single member function.	Each window also
     maintains its current state, so it is straightforward to find out whether
     or a not a given window is iconified, or whether is it is currently
     visible. The class also supports the user's ability to close a window
     using the window manager. (See the handleWmDeleteMessage() and
     handleWmQuitMessage() methods.)

     The VkSimpleWindow class works together with VkApp to provide
     application-wide services such as displaying cursors in all windows,
     entering busy states, and manipulating all windows in an application.

   Adding a View
     By itself, the VkSimpleWindow class simply provides a framework for a
     window. The contents of the window must be defined by the application.
     This can be done in one of several ways. In most cases, it is best to
     define a subclass of VkSimpleWindow in which to add the view, along with
     handling other supporting operations and data. In some cases, it may be
     useful to add a view directly to a VkSimpleWindow instance, without
     deriving a new class.

   QuickHelp
     QuickHelp is a facility that displays a (presumably helpful) string when
     the pointer enters a widget.  Help can be displayed in a message line at
     the bottom of the application, in a small window that pops up next to the
     pointer (i.e., "balloon help" or "popup help"), or both ways.  Each way
     can have its own help text -- perhaps a brief phrase for popup help, and
     a more detailed message for the message line.

     QuickHelp availability is controlled by the resources showHelp,
     showPopupHelp, and showMsgLineHelp.  These resources must be set when the
     VkSimpleWindow is created.	 QuickHelp cannot be created later, though the
     programmatic interface allows it to be activated and de-activated.

	  If showHelp is FALSE, then no QuickHelp will be shown.  This
	  provides an easy way to enable or disable the entire QuickHelp
	  system.

	  If showPopupHelp is FALSE, there will be no popup help.  If it is
	  TRUE, there will be popup help if, and only if, showHelp is also
	  TRUE.	 Popup help is a good way to solve the problem of ensuring
	  that a user understands what a button displaying a pixmap is really
	  for.

	  If showMsgLineHelp is FALSE, there will be no message line help.  If
	  it is TRUE, there will be message line help if, and only if,
	  showHelp is also TRUE.  Space will be allocated for message line
	  help at the bottom of the window only if message line help is
	  enabled.

									Page 3

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

     QuickHelp usability includes getting balloons promptly when you want
     them, but not getting them when you do not want them.  This is a DWIM (Do
     What I Mean) problem, and so has no perfect solution.  In an attempt to
     come as close as we can, QuickHelp has a several timers.  These timings
     greatly affect the usability of QuickHelp, so you should not generally
     alter them.  However, if you do not like the default timings, you can
     adjust them to suit yourself.

     A full discussion of these timers is beyond the scope of this man page,
     but here are the ones that are available:

	  helpTextBrowseCancelTime -- the length of time after leaving a
	  widget before browse mode is canceled.

	  helpTextBrowseWaitTime -- the delay after entering a widget, when in
	  browse mode, before the QuickHelp balloon will be posted.

	  helpTextBrowseVelocity -- the velocity below which a QuickHelp
	  balloon should be posted as you browse, and above which you are just
	  in transit.  If you are just in transit, then no balloon will be
	  posted.

	  helpTextWaitTime -- the delay after entering a widget, when not in
	  browse mode, before the QuickHelp balloon will be posted.

	  helpTextTimeUp -- the length of time a QuickHelp balloon will remain
	  posted.

     There are some miscellaneous resources:

	  helpTextInsensitive -- controls whether or not QuickHelp is given
	  when entering insensitive widgets.

	  smallWidget -- this is the size of the minor dimension of a "wide"
	  of a "tall" widget.  This is used to determine whether a QuickHelp
	  balloon goes below a widget, or whether it should be posted beside
	  the widget.  For example, if you have a vertical scrollbar that has
	  QuickHelp, you would probably want QuickHelp to the right of the
	  scrollbar, not below it.

     There are two resources intended for developers and for debugging, but
     which may also be useful to some end-users.

	  dumpTree prints the name and class for each of the widgets in the
	  widget tree when the VkSimpleWindow is created.  This can be useful
	  as a starting point for creating the QuickHelp text for each widget.

	  NOTE: A common error is to forget that this cannot dump any widget
	  that is not yet created.  For example, unless you have disabled it,
	  ViewKit created menus later (in a workProc).	That means they will
	  not get included in the widget tree that is dumped.

									Page 4

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

	  showWidgetInfo causes QuickHelp to display the widget name, rather
	  than any QuickHelp text.  The information displayed this way may be
	  expanded in a future release.	 This can be useful when trying to
	  figure out just what a widget is called so you can set a resource
	  for it.

     And, finally, there are two per-widget resources that provide the actual
     help strings, msgLineHelpText and popupHelpText.  Both of these are of
     resource class QuickHelpText.  If any widget does not have one of these
     resources set, it will not get that kind of help, regardless of any
     global settings.

     There is also a programmatic interface to QuickHelp.  This interface is
     still experimental, so it may change in incompatible ways in a future
     release.  When it becomes a supported permanent ABI, it will be
     documented here.  If you need to use it in the meantime, see the header
     files and the QuickHelp ViewKit demo program for information.

   Deriving Subclasses
     It is best to add a view (or work area) in which to display an
     application-specific interface in a subclass. The view can be added in
     one of two ways. The first way is to create a widget, or a component in
     the subclass constructor, and to call addView(). A VkSimpleWindow
     supports only a single child widget.

     The following example derived class adds a Motif XmLabel widget as a
     view.  The XmLabel widget is created as a child of the XmMainWindow
     (accessed through the mainWindowWidget() member function inherited from
     VkSimpleWindow). More complex examples might create entire widget
     hierarchies. Real examples also seldom declare the constructor inline, as
     shown here.

	   #include <Vk/VkApp.h>
	   #include <Vk/VkSimpleWindow.h>
	   #include <Xm/Label.h>

	   class SampleWindow: public VkSimpleWindow {

	    public:

	      SampleWindow ( const char *name ) :
		       VkSimpleWindow ( name )
	      {
		  Widget label =  XmCreateLabel ( mainWindowWidget(),
						  "sample", NULL, 0 );

		  addView(label);
	       }
	   };

									Page 5

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

     It is recommended that applications be designed so that the view added to
     a VkSimple window is a component. (See VkComponent(3X).) This approach
     works the same as that demonstrated above. For example, the following
     example creates a VkRadioBox component and installs several items. (See
     VkRadioBox(3X).)

	   #include <Vk/VkApp.h>
	   #include <Vk/VkSimpleWindow.h>
	   #include <Vk/VkRadioBox.h>

	   class SampleWindow: public VkSimpleWindow {

	    public:

	      SampleWindow ( const char *name ) :
		       VkSimpleWindow ( name )
	      {
		  VkRadioBox *rb = new VkRadioBox("check",
						   mainWindowWidget());

		  rb->addItem("one");
		  rb->addItem("two");
		  rb->addItem("three");
		  rb->addItem("four");

		  addView(rb);
	       }
	   };

     Some applications may wish to delay the creation of an interface until
     the window is ready to be displayed. In this case, a subclass of
     VkSimpleWindow can be created without adding a view in the constructor.
     Instead, a virtual method, setUpInterface() can be defined. This method
     is called when the component is displayed (as a result of a call to
     show()) if no view has been added. This method supplies the main window
     widget to be used as the parent of the window's widget hierarchy as an
     argument. The setUpInterface() method is expected to return a widget to
     be added as a view.  Using this approach,the above example can be written
     as follows:

	   #include <Vk/VkApp.h>
	   #include <Vk/VkSimpleWindow.h>
	   #include <Vk/VkRadioBox.h>

	   class SampleWindow: public VkSimpleWindow {
	     protected:
	       Widget setUpInterface(Widget parent)
	       {

									Page 6

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

		  VkRadioBox *rb = new VkRadioBox("check", parent);

		  rb->addItem("one");
		  rb->addItem("two");
		  rb->addItem("three");
		  rb->addItem("four");

		  return (rb->baseWidget());
		  // Could also be: return ((Widget) *rb);
	       }

	    public:

	      SampleWindow ( const char *name ) :
			    VkSimpleWindow ( name ) {};
	   };

FUNCTION DESCRIPTIONS
   VkSimpleWindow()
	   VkSimpleWindow(const char *name,
			  ArgList argList = NULL,
			  Cardinal argCount = 0);

	  Create a VkSimpleWindow object. This function creates a popup shell
	  and a Motif XmMainWindow widget, and sets up various properties and
	  callbacks needed for window manager interaction. The window is also
	  registered with the current application object.

   VkSimpleWindow() - ViewKit 2.1 only
	   VkSimpleWindow(const char *name,
			  VkScreen   *screen,
			  ArgList argList = NULL,
			  Cardinal argCount = 0);

	  Create a VkSimpleWindow object on the specified VkScreen. This
	  function creates a popup shell and a Motif XmMainWindow widget, and
	  sets up various properties and callbacks needed for window manager
	  interaction. The window is also registered with the specified
	  VkScreen object.

   ~VkSimpleWindow()
	   virtual ~VkSimpleWindow();

	  The destructor deletes any privately allocated data and removes the
	  window from the current application's list of windows. The
	  VkComponent destructor destroys the widgets used in this class.

									Page 7

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

   getScreen() - ViewKit 2.1 only
	   VkScreen *getScreen();

	  Returns the VkScreen object associated with this window.

   addView()
	   void addView(Widget w);
	   void addView(VkComponent *comp);

	  Add a widget or a component as the window's work area, or view.
	  There can be only one view at any given time. However, views can be
	  changed by removing a view and then adding a new view. (See also
	  VkDeck(3X), which supports stacks of widgets or components.)

   removeView()
	   void removeView();

	  Remove the current view from the screen. This function should not be
	  called unless a view has been previously added. The view (Widget or
	  component) is not destroyed.

   open()
	   virtual void open();

	  If the VkSimpleWindow object is in an iconified state, the window is
	  changed to an un-iconified state.  This does not affect whether or
	  not the window is actually visible.  It may still be hidden, or not
	  hidden but another window may be on top of it.  See WINDOW STATES,
	  below.

   raise()
	   virtual void raise();

	  Raise the window to the top of the screen.

   lower()
	   virtual void lower();

	  Lower the window to the bottom of the screen.

   iconify()
	   virtual void iconify();

									Page 8

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

	  If the VkSimpleWindow object is in a normal state, the window is
	  changed to an iconified state.  This does not affect whether or not
	  the icon is actually visible.	 It may still be hidden, or not hidden
	  but another window may be on top of it.  See WINDOW STATES, below.

   show()
	   virtual void show();

	  If a window is currently in a hidden state, display the window.
	  This does not affect whether or not the window is iconic.  It also
	  does not affect whether or not the window is actually visible -
	  another window may be on top of it.  See WINDOW STATES, below.

   hide()
	   virtual void hide();

	  If the window or icon is currently visible, it is removed from the
	  screen.  This does not affect whether or not the window is
	  considered iconic.  See WINDOW STATES, below.

   getTitle
	   const char *getTitle();

	  Return the current title of the window as a string.

   setTitle
	   void setTitle(const char *newTitle);

	  Set the current title of the window. This string is treated first as
	  the name of a resource that indicates a title. If no such resource
	  is found, the string is used as the title itself. This allows
	  applications to dynamically change a window title, without
	  necessarily hard-coding the exact title names in the application
	  code.

   setIconName
	   void setIconName(const char *newName);

	  Set the current title of the window's icon. This string is treated
	  first as the name of a resource that indicates a title. If no such
	  resource is found, the string is used as the icon title itself. This
	  allows applications to dynamically change an icon's title, without
	  necessarily hard-coding the exact icon names in the application
	  code.

									Page 9

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

   setClassHints()
	   void setClassHint(const char *className);

	  Changes the value of the window manager class hint stored on this
	  window.

   className
	      virtual const char* className();

	  The class name of VkSimpleWindow is "VkSimpleWindow".

   getVisualState
	      int getVisualState();

	  This returns the X11 window state, as specified by the ICCCM
	  (sections 4.1.2.4, 4.1.4), with one extension.  The ICCCM specifies
	  states WithdrawnState, NormalState, and IconicState.	In actual
	  fact, when an unmapped window is mapped, it may come back as either
	  Normal or Iconic.  In recognition of this ViewKit adds the
	  corresponding states:

     WithdrawnNormalState
	  is the same as WithdrawnState.  Both mean that the window will be in
	  NormalState when it gets mapped.

     WithdrawnIconicState
	  is new.  It means that the window will be in IconicState when it
	  gets mapped.

   iconic
	      Boolean iconic()

	  Returns TRUE if the window is currently in an iconic state.  Returns
	  FALSE if the window is currently in a normalized state.  This is
	  unrelated to whether or not the window or icon is actually visible.
	  It may still be hidden, or not hidden but another window may be on
	  top of it.  See WINDOW STATES, below.

   visible()
	      Boolean visible()

	  Returns TRUE if the window is not hidden (i.e., the window or icon
	  is mapped).  This is unrelated to whether or not the window or icon
	  is actually visible on the screen.  It may still be hidden, or not

								       Page 10

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

	  hidden but another window may be on top of it.  See WINDOW STATES,
	  below.

   getWindow()
	   static VkSimpleWindow *getWindow(VkComponent *component);

	  Returns the VkSimpleWindow object (or subclass) that contains the
	  given VkComponent.  This allows components to operate on the window
	  in which they are contained without a hard coded connection between
	  the window and the component.

   Window State Values
	      enum IconState	 { OPEN, CLOSED, ICON_UNKNOWN	     };
	      enum VisibleState	 { HIDDEN, VISIBLE, VISIBLE_UNKNOWN  };
	      enum StackingState { RAISED, LOWERED, STACKING_UNKNOWN };

	  These values are used to track the window's state. These values are
	  available to subclasses only.

   _iconState
	      IconState	     _iconState;

	  This member is kept up-to-date with the current state of the window,
	  which will be one of OPEN, CLOSED, or ICON_UNKNOWN.  This state is
	  independent of the  value of other states.

   _visibleState
	      VisibleState   _visibleState;

	  This member will be set to HIDDEN if the window is not visible and
	  VISIBLE if it is. This state is independent of the value of other
	  states.

   _stackingState
	      StackingState  _stackingState;

	  This member will be set to RAISED if the window has been raised to
	  the top of other windows, and LOWERED if it has been lowered below
	  its siblings.

   mainWindowWidget
	      virtual Widget	 mainWindowWidget() const;

	  This function returns the XmMainWindow widget created by the
	  VkSimpleWindow.

								       Page 11

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

   viewWidget
	      virtual Widget	 viewWidget() const;

	  Returns the widget currently installed as a view.

   setUpInterface
	      virtual Widget setUpInterface(Widget parent);

	  If no view has been added by the time a VkSimpleWindow needs to
	  display itself (because show() has been called), setUpInterface() is
	  called. This function is expected to create and return a widget as a
	  child of the specified parent. Using this function has the same
	  effect as calling addView, but the widgets are not created until the
	  window is about to be displayed.

   setUpWindowProperties
	      virtual void setUpWindowProperties();

	  This function is called after a VkSimpleWindow object's shell widget
	  is realized. It initializes the properties involved in the window
	  manager's WM_DELETE protocol. Derived classes that wish to store
	  other properties on the window can override this function and
	  perform additional actions. If this function is overridden, the
	  function belonging to the base class should be called from the
	  derived class function.

   stateChanged
	      virtual void stateChanged(IconState);

	  This function is called when the window's iconic state changes.
	  Derived classes that need to know when these transitions occur can
	  override this function. Because this function is responsible for
	  maintaining the objects state information, functions defined by a
	  derived class should always call the base class function before
	  performing any desired additional operations.

   handleWmDeleteMessage()
	      virtual void handleWmDeleteMessage();

	  This function is called when the user closes a window using the
	  window manager. (For example, the Motif Window manager, mwm,
	  supports a Close menu entry for each window.) The default action of
	  this function is to delete the object. Derived class that wish to
	  change this behavior can override this function. Derived classes
	  that simply wish to perform additional actions before the object is
	  deleted can override the function, perform the required actions, and
	  then call the base class function.

								       Page 12

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

   handleWmQuitMessage()
	      virtual void handleWmQuitMessage();

	  This function is called when the user quits an application using the
	  4Dwm window manager extension to the ICCCM protocol.	The default
	  action of this function is to call VkApp::quitYourself().  Derived
	  class that wish to change this behavior can override this function.
	  Derived classes that simply wish to perform additional actions
	  before the object is deleted can override the function, perform the
	  required actions, and then call the base class function.

   handleRawEvent
	      virtual void handleRawEvent(XEvent *event);

	  Some events that may be received by an application are not
	  dispatched by the Xt dispatch mechanism. For example, propertyNotify
	  on windows other than Motif widgets cannot be dispatched. When such
	  an event is received by the VkApp event loop, the event is
	  dispatched to all top-level windows by calling each window's
	  handleRawEvent() member function. The default function is empty.
	  Derived classes that wish to handle the event should override this
	  function.

   afterRealizeHook
	      virtual void afterRealizeHook();

	  This function is called immediately after a VkSimpleWindow object's
	  shell widget is realized. Derived classes that need to perform
	  certain actions only after a window exists can override this
	  function.

WINDOW STATES
     In X11, there are three possible window states:

     NormalState
	  Only the application's VkSimpleWindow is mapped.

     IconicState
	  Only the application's icon is mapped.

     WithdrawnState
	  Neither the application's window nor its icon is mapped.

     To clarify two possible meanings of WithdrawnState, VkSimpleWindow adds
     the following states:

								       Page 13

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

     WithdrawnNormalState
	  Is the same as WithdrawnState.  Both mean that when the window is
	  mapped, it will be in NormalState.

     WithdrawnIconicState
	  Means that when the window is mapped, it will be in IconicState.

     A window's state is unrelated to whether or not the actual window is in
     fact visible on the screen.  A window can be in either NormalState or
     IconicState, and still not be visible if it is obscured by another window
     on top of it.

     A window starts out in WithdrawnState (ICCCM 4.1.1, 4.1.2.4).  The window
     manager, possibly cooperating with a session manager, then transitions
     the window to either NormalState or IconicState.  This means that there
     is no way for an application to know in advance what the initial state of
     a window will be.	The application must either:

     o	  wait until the window is no longer in WithdrawnState and then see
	  what the actual state is.

     o	  force the initial state.  Because it defeats session management,
	  this is generally a Bad Thing to do.

     VkSimpleWindow allows independent control over the iconic state of a
     window and whether or not it is actually mapped.  These aspects are
     independent of each other.

     Mapping a window
	  A window must be mapped to be visible.  If mapped, the application's
	  window or icon  will actually be visible only if it is within the
	  screen area and not obscured by another window.  show() maps the
	  window or icon, hide() unmaps it, and visual() tells whether or not
	  it is mapped.

     Iconifying a window
	  An application is visually represented by either its window or its
	  icon.	 If it is represented by its icon, the application's actual
	  window will be unmapped, and therefore invisible.  Whether or not
	  the icon is visible is determined by whether it is mapped.  This
	  means that iconic() does not tell anything about whether or not the
	  actual window or icon is visible.  Iconify() iconifies a window,
	  open() un-iconifies it, and iconic() tells whether or not the window
	  is iconified.

     getVisualState()
	  allows an application to tell, with a single call, which state the
	  application is in:  WithdrawnNormalState, WithdrawnIconicState,
	  NormalState, or IconicState.

	  If the window is in NormalState, its window is visible.  If the
	  window is in IconicState, its icon is visible.

								       Page 14

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

     Optimal Order of Operations
	  The application should eliminate unnecessary window mapping and
	  unmapping, because they cause wasteful X server traffic, and because
	  they may cause visible flashing on the screen.  To do so:

     1)	  If the end result of a series of operations is to be hidden, and if
	  the window is currently visible, give the hide() call first.

     2)	  If the end result of a series of operations is to be visible, and if
	  the window is currently hidden, give the show() call last.

     X11 states map into the ViewKit states as follows:

     IconicState	       visible() &&   iconic()

     NormalState	       visible() &&  !iconic()

     WithdrawnIconicState     !visible() &&   iconic()

     WithdrawnNormalState     !visible() &&  !iconic()

     To explore window states, see the demo program
     /usr/share/src/ViewKit/Basic/windowState.

INHERITED MEMBER FUNCTIONS
   Inherited from VkComponent
	  installDestroyHandler(), removeDestroyHandler(), widgetDestroyed(),
	  setDefaultResources(), getResources(), manage(), unmanage(),
	  baseWidget(), okToQuit(), _name, _baseWidget, _w, deleteCallback

   Inherited from VkCallbackObject
	  callCallbacks(), addCallback(), removeCallback(),
	  removeAllCallbacks()

KNOWN DERIVED CLASSES
     VkWindow, VkForkDoc, VkMsgWindow

CLASSES USED BY THIS CLASS
     VkApp, VkComponent

KNOWN CLASSES THAT USE THIS CLASS
     VkApp, VkDialogManager, VkMsgApp

SEE ALSO
     VkComponent, VkApp, VkComponent, VkDialogManager, VkMsgApp
     ViewKit Programmer's Guide
     The X Window System, DEC Press, Bob Scheifler and Jim Gettys
     The X Window System Toolkit, DEC Press, Paul Asente and Ralph Swick
     The OSF/Motif Programmers Reference, Prentice Hall, OSF

								       Page 15

VkSimpleWindow(3x)					    VkSimpleWindow(3x)

								       Page 16

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