SoTransformManip man page on IRIX

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							 SoTransformManip(3IV)

NAME
     SoTransformManip (SoXfManip) - base class for all transform Nodes with
     built-in 3D user interfaces

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoTransformation > SoTransform >
     SoTransformManip

SYNOPSIS
     #include <Inventor_c/manips/SoTransformManip.h>

     typedef SoTransformManip  SoXfManip

	  Fields from class SoTransform:

     SoSFVec3f		 translation
     SoSFRotation	 rotation
     SoSFVec3f		 scaleFactor
     SoSFRotation	 scaleOrientation
     SoSFVec3f		 center

	  Functions from class SoTransformManip:

     SoTransformManip *	 SoXfManipCreate()
     SoDragger *	 SoXfManipGetDrag(SoXfManip *this)
     SbBool		 SoXfManipReplaceNode(SoXfManip *this, SoPath *p )
     SbBool		 SoXfManipReplaceManip(const SoXfManip *this, SoPath
			      *p, SoTransform *newOne )
     SoType		 SoXfManipGetClassTypeId()

	  Functions from class SoTransform:

     void		 SoXfManipPtAt(SoXfManip *this, const SbVec3f
			      *fromPoint, const SbVec3f *toPoint)
     void		 SoXfManipGetScaleSpaceMx(const SoXfManip *this,
			      SbMatrix *mat, SbMatrix *inv)
     void		 SoXfManipGetRotSpaceMx(const SoXfManip *this,
			      SbMatrix *mat, SbMatrix *inv)
     void		 SoXfManipGetXlateSpaceMx(const SoXfManip *this,
			      SbMatrix *mat, SbMatrix *inv)
     void		 SoXfManipMultLeft(SoXfManip *this, const SbMatrix
			      *mat)
     void		 SoXfManipMultRight(SoXfManip *this, const SbMatrix
			      *mat)
     void		 SoXfManipCombineLeft(SoXfManip *this,
			      SoTransformation *nodeOnRight)
     void		 SoXfManipCombineRight(SoXfManip *this,
			      SoTransformation *nodeOnLeft)
     void		 SoXfManipSetMx(SoXfManip *this, const SbMatrix *mat)
     void		 SoXfManipRecenter(SoXfManip *this, const SbVec3f
			      *newCenter)

Page 1

SoTransformManip(3IV)

	  Functions from class SoNode:

     void		 SoXfManipSetOverride(SoXfManip *this, SbBool state)
     SbBool		 SoXfManipIsOverride(const SoXfManip *this)
     SoNode *		 SoXfManipCopy(const SoXfManip *this, SbBool
			      copyConnections = FALSE)
     SbBool		 SoXfManipAffectsState(const SoXfManip *this)
     SoNode *		 SoXfManipGetByName(const char *name)
     int		 SoXfManipGetByNameList(const char *name, SoNodeList
			      *list)

	  Functions from class SoFieldContainer:

     void		 SoXfManipSetToDflts(SoXfManip *this)
     SbBool		 SoXfManipHasDfltVals(const SoXfManip *this)
     SbBool		 SoXfManipFldsAreEq(const SoXfManip *this, const
			      SoFieldContainer *fc)
     void		 SoXfManipCopyFieldVals(SoXfManip *this, const
			      SoFieldContainer *fc, SbBool copyConnections =
			      FALSE)
     SbBool		 SoXfManipSet(SoXfManip *this, const char
			      *fieldDataString)
     void		 SoXfManipGet(SoXfManip *this, SbString
			      *fieldDataString)
     int		 SoXfManipGetFields(const SoXfManip *this, SoFieldList
			      *resultList)
     SoField *		 SoXfManipGetField(const SoXfManip *this, const char
			      *fieldName)
     SbBool		 SoXfManipGetFieldName(const SoXfManip *this, const
			      SoField *field, SbName *fieldName)
     SbBool		 SoXfManipIsNotifyEnabled(const SoXfManip *this)
     SbBool		 SoXfManipEnableNotify(SoXfManip *this, SbBool flag)

	  Functions from class SoBase:

     void		 SoXfManipRef(SoXfManip *this)
     void		 SoXfManipUnref(const SoXfManip *this)
     void		 SoXfManipUnrefNoDelete(const SoXfManip *this)
     void		 SoXfManipTouch(SoXfManip *this)
     SoType		 SoXfManipGetTypeId(const SoXfManip *this)
     SbBool		 SoXfManipIsOfType(const SoXfManip *this, SoType type)
     void		 SoXfManipSetName(SoXfManip *this, const char *name)
     SbName		 SoXfManipGetName(const SoXfManip *this)

DESCRIPTION
     SoTransformManip is the base class for all SoTransform nodes that have a
     built-in 3D user interface. Since it is derived from SoTransform, any
     changes to its fields result in the rotation, scaling, and/or translation
     of nodes that follow it in the scene graph.

     Typically, you will want to replace a regular SoTransform with an

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							 SoTransformManip(3IV)

     SoTransformManip (as when the user selects an object to be moved), or
     vice versa (as when the object is deselected, and the motion interface
     should go away). Use the  SoXfManipReplaceNode() function to insert a
     manipulator into a scene graph, and the  SoXfManipReplaceManip() function
     to remove it when done.

     Every subclass of SoTransformManip utilizes a dragger of some sort to
     provide a 3D interface. (This class does not have dragger; but all the
     subclasses do.) However a manipulator differs from a dragger; it
     influences other objects in the scene because, as an SoTransform, it
     alters the state. The fields values and movement of a dragger, on the
     other hand, affect only the dragger itself.

     Each SoTransformManip subclass utilizes its dragger by adding it as a
     hidden child. When an action is applied to the manipulator, such as
     rendering or handling events, the manipulator first traverses the
     dragger, and then the manipulator adds its transformation matrix to the
     state. When you click-drag-release over the manipulator, it passes these
     events down to the dragger, which moves as a result ("I can't help it,
     I'm a dragger!").

     The manipulator maintains consistency between the fields of the dragger
     and its own fields. Let's say you use the mouse to rotate the dragger.
     Callbacks insure that the rotation field of the manipulator will change
     by the same amount, resulting in the rotation of nodes which follow in
     the scene graph. Similarly, if you set any of the SoTransformManip fields
     the manipulator will move the dragger accordingly. You can use this
     feature to impose contraints on a manipulator: If the user moves the
     manipulator so that a field value becomes too large, you can set the
     field back to your desired maximum, and the whole thing will move back to
     where you specified.

     Since each SoTransformManip uses a dragger to provide its interface, you
     will generally be told to look at the dragger's reference page for
     details of how it moves and what the different parts are for. The
     interface for the dragger and the manipulator will always be exactly the
     same. Usually, a SoTransformManip will surround the objects that it
     influences (i.e., those that move along with it). This is because the
     manipulator turns on the surroundScale part of its dragger; so the
     dragger geometry expands to envelope the other objects (see the reference
     page for SoSurroundScale).

     Because the dragger is a hidden child, you can see the dragger on screen
     and interact with it, but the dragger does not show up when you write the
     manipulator to file. Also, any SoPath will end at the manipulator. (See
     the Actions section of this reference page for a complete description of
     when the dragger is traversed).

     If you want to get a pointer to the dragger you can get it from the
     manipulator using the SoXfManipGetDragger() method. You will need to do
     this if you want to change the geometry of a manipulator, since the
     geometry actually belongs to the dragger.

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SoTransformManip(3IV)

FUNCTIONS
     SoTransformManip *	 SoXfManipCreate()
	  Constructor.

     SoDragger *	 SoXfManipGetDrag(SoXfManip *this)
	  Returns a pointer to the dragger being used by this manipulator.
	  Given this pointer, you can customize the dragger just like you
	  would any other dragger. You can change geometry using the
	  SoDragSetPart() method, or add callbacks using the methods found in
	  the SoDragger reference page.

     SbBool		 SoXfManipReplaceNode(SoXfManip *this, SoPath *p )
	  Replaces the tail of the path with this manipulator. The tail of the
	  path must be an SoTransform node (or subclass thereof). If the path
	  has a nodekit, this will try to use SoBaseKitSetPart() to insert the
	  manipulator. Otherwise, the manipulator requires that the next to
	  last node in the path chain be a group.

	  The field values from the transform node will be copied to this
	  manipulator, and the transform will be replaced.

	  The manipulator will not call SoXfRef() on the node it is replacing.
	  The old node will disappear if it has no references other than from
	  the input path p and its parent, since this manipulator will be
	  replacing it in both of those places. Nor will the manipulator make
	  any changes to field connections of the old node. The calling
	  process is thus responsible for keeping track of its own nodes and
	  field connections.

     SbBool		 SoXfManipReplaceManip(const SoXfManip *this, SoPath
			      *p, SoTransform *newOne )
	  Replaces the tail of the path, which must be this manipulator, with
	  the given SoTransform node. If the path has a nodekit, this will try
	  to use SoBaseKitSetPart() to insert the new node. Otherwise, the
	  manipulator requires that the next to last node in the path chain be
	  a group.

	  The field values from the manipulator will be copied to the
	  transform node, and the manipulator will be replaced.

	  The manipulator will not call	 SoXfRef() or SoXfUnref() on the node
	  which is replacing it, nor will it make any changes to field
	  connections. The calling process is thus responsible for keeping
	  track of its own nodes and field connections.

     SoType		 SoXfManipGetClassTypeId()
	  Returns type identifier for this class.

ACTION BEHAVIOR
     SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction,
     SoGetMatrixAction, SoHandleEventAction, SoRayPickAction

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							 SoTransformManip(3IV)

	  First, traverses the dragger the way an SoGroup would. All draggers
	  place themselves in space, but leave the current transformation
	  unchanged when finished. Then the SoTransformManip accumulates a
	  transformation into the current transformation just like its base
	  class, SoTransform.

     SoSearchAction
	  Searches just like an SoTransform. Does not search the dragger,
	  which is a hidden child.

     SoWriteAction
	  Writes out just like an SoTransform. Does not write the dragger,
	  which is a hidden child. If you really need to write valuable
	  information about the dragger, such as customized geometry, you can
	  retrieve the dragger with the SoXfManipGetDragger() method and then
	  write it out separately.

FILE FORMAT/DEFAULTS
     TransformManip {
	  translation	    0 0 0
	  rotation	    0 0 1  0
	  scaleFactor	    1 1 1
	  scaleOrientation  0 0 1  0
	  center	    0 0 0
     }

SEE ALSO
     SoDragger, SoTransform, SoCenterballManip, SoHandleBoxManip, SoJackManip,
     SoSurroundScale, SoTabBoxManip, SoTrackballManip, SoTransformBoxManip,
     SoTransformerManip

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