SoTextureCoordinateEnvironment man page on IRIX

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					   SoTextureCoordinateEnvironment(3IV)

NAME
     SoTextureCoordinateEnvironment (SoTexEnv) - node that specifies texture
     coordinates by projection from a environment

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoTextureCoordinateFunction >
     SoTextureCoordinateEnvironment

SYNOPSIS
     #include <Inventor_c/nodes/SoTextureCoordinateEnvironment.h>

     typedef SoTextureCoordinateEnvironment
			 SoTexEnv

	  Functions from class SoTextureCoordinateEnvironment:

     SoTextureCoordinateEnvironment *
			 SoTexEnvCreate()
     SoType		 SoTexEnvGetClassTypeId()

	  Functions from class SoNode:

     void		 SoTexEnvSetOverride(SoTexEnv *this, SbBool state)
     SbBool		 SoTexEnvIsOverride(const SoTexEnv *this)
     SoNode *		 SoTexEnvCopy(const SoTexEnv *this, SbBool
			      copyConnections = FALSE)
     SbBool		 SoTexEnvAffectsState(const SoTexEnv *this)
     SoNode *		 SoTexEnvGetByName(const char *name)
     int		 SoTexEnvGetByNameList(const char *name, SoNodeList
			      *list)

	  Functions from class SoFieldContainer:

     void		 SoTexEnvSetToDflts(SoTexEnv *this)
     SbBool		 SoTexEnvHasDfltVals(const SoTexEnv *this)
     SbBool		 SoTexEnvFldsAreEq(const SoTexEnv *this, const
			      SoFieldContainer *fc)
     void		 SoTexEnvCopyFieldVals(SoTexEnv *this, const
			      SoFieldContainer *fc, SbBool copyConnections =
			      FALSE)
     SbBool		 SoTexEnvSet(SoTexEnv *this, const char
			      *fieldDataString)
     void		 SoTexEnvGet(SoTexEnv *this, SbString
			      *fieldDataString)
     int		 SoTexEnvGetFields(const SoTexEnv *this, SoFieldList
			      *resultList)
     SoField *		 SoTexEnvGetField(const SoTexEnv *this, const char
			      *fieldName)
     SbBool		 SoTexEnvGetFieldName(const SoTexEnv *this, const
			      SoField *field, SbName *fieldName)
     SbBool		 SoTexEnvIsNotifyEnabled(const SoTexEnv *this)

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SoTextureCoordinateEnvironment(3IV)

     SbBool		 SoTexEnvEnableNotify(SoTexEnv *this, SbBool flag)

	  Functions from class SoBase:

     void		 SoTexEnvRef(SoTexEnv *this)
     void		 SoTexEnvUnref(const SoTexEnv *this)
     void		 SoTexEnvUnrefNoDelete(const SoTexEnv *this)
     void		 SoTexEnvTouch(SoTexEnv *this)
     SoType		 SoTexEnvGetTypeId(const SoTexEnv *this)
     SbBool		 SoTexEnvIsOfType(const SoTexEnv *this, SoType type)
     void		 SoTexEnvSetName(SoTexEnv *this, const char *name)
     SbName		 SoTexEnvGetName(const SoTexEnv *this)

DESCRIPTION
     This node creates texture coordinates by projecting points on an object's
     surface to the interior of a surrounding sphere, along the reflection
     across the surface normal of the vector from the camera point to the
     surface. If the current texture image represents a spherical reflection
     map of the current surrounding environment, subsequent shapes will appear
     to reflect that environment.

FUNCTIONS
     SoTextureCoordinateEnvironment *
			 SoTexEnvCreate()
	  Creates a texture function node with default settings.

     SoType		 SoTexEnvGetClassTypeId()
	  Returns type identifier for this class.

ACTION BEHAVIOR
     SoGLRenderAction, SoCallbackAction, SoRayPickAction
	  Sets the current texture function in the state.

FILE FORMAT/DEFAULTS
     TextureCoordinateEnvironment {
     }

SEE ALSO
     SoTexture2, SoTexture2Transform, SoTextureCoordinateDefault,
     SoTextureCoordinatePlane

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