SoIndexedShape man page on IRIX

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							   SoIndexedShape(3IV)

NAME
     SoIndexedShape (SoInd) - abstract base class for all indexed vertex-based
     shapes

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoShape > SoVertexShape >
     SoIndexedShape

SYNOPSIS
     #include <Inventor_c/nodes/SoIndexedShape.h>

     typedef SoIndexedShape  SoInd

	  Fields from class SoIndexedShape:

     SoMFInt32		 coordIndex
     SoMFInt32		 materialIndex
     SoMFInt32		 normalIndex
     SoMFInt32		 textureCoordIndex

	  Fields from class SoVertexShape:

     SoSFNode		 vertexProperty

	  Functions from class SoIndexedShape:

     SoType		 SoIndGetClassTypeId()

	  Functions from class SoNode:

     void		 SoIndSetOverride(SoInd *this, SbBool state)
     SbBool		 SoIndIsOverride(const SoInd *this)
     SoNode *		 SoIndCopy(const SoInd *this, SbBool copyConnections =
			      FALSE)
     SbBool		 SoIndAffectsState(const SoInd *this)
     SoNode *		 SoIndGetByName(const char *name)
     int		 SoIndGetByNameList(const char *name, SoNodeList
			      *list)

	  Functions from class SoFieldContainer:

     void		 SoIndSetToDflts(SoInd *this)
     SbBool		 SoIndHasDfltVals(const SoInd *this)
     SbBool		 SoIndFldsAreEq(const SoInd *this, const
			      SoFieldContainer *fc)
     void		 SoIndCopyFieldVals(SoInd *this, const
			      SoFieldContainer *fc, SbBool copyConnections =
			      FALSE)
     SbBool		 SoIndSet(SoInd *this, const char *fieldDataString)
     void		 SoIndGet(SoInd *this, SbString *fieldDataString)
     int		 SoIndGetFields(const SoInd *this, SoFieldList
			      *resultList)

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SoIndexedShape(3IV)

     SoField *		 SoIndGetField(const SoInd *this, const char
			      *fieldName)
     SbBool		 SoIndGetFieldName(const SoInd *this, const SoField
			      *field, SbName *fieldName)
     SbBool		 SoIndIsNotifyEnabled(const SoInd *this)
     SbBool		 SoIndEnableNotify(SoInd *this, SbBool flag)

	  Functions from class SoBase:

     void		 SoIndRef(SoInd *this)
     void		 SoIndUnref(const SoInd *this)
     void		 SoIndUnrefNoDelete(const SoInd *this)
     void		 SoIndTouch(SoInd *this)
     SoType		 SoIndGetTypeId(const SoInd *this)
     SbBool		 SoIndIsOfType(const SoInd *this, SoType type)
     void		 SoIndSetName(SoInd *this, const char *name)
     SbName		 SoIndGetName(const SoInd *this)

DESCRIPTION
     This node is the abstract base class for all vertex-based shapes that are
     constructed from indices, including SoIndexedFaceSet,
     SoIndexedTriangleStripSet, and SoIndexedLineSet. SoIndexedShape defines
     fields that are used in all of its subclasses.

     All subclasses of SoNonIndexedShape construct objects by using the
     coordinates specified by the vertexProperty field (from SoVertexShape),
     or the current inherited coordinates. The coordIndex field defined by
     this class contains the indices into the current coordinates of the
     vertices of the shape. These indices are also used for materials,
     normals, or texture coordinates when the appropriate binding is
     PER_VERTEX_INDEXED.

     Material and normal bindings are interpreted as follows for each
     subclass:

	  OVERALL	      One material for the entire shape.
	  PER_PART	      Specific to the subclass.
	  PER_PART_INDEXED    Same as PER_PART, using indices from the
			      materialIndex or normalIndex field.
	  PER_FACE	      Specific to the subclass.
	  PER_FACE_INDEXED    Same as PER_FACE, using indices from the
			      materialIndex or normalIndex field.
	  PER_VERTEX	      One material per vertex.
	  PER_VERTEX_INDEXED  One material per vertex, using indices from the
			      materialIndex or normalIndex field.

     When any _INDEXED binding is used for materials or normals, the
     materialIndex or normalIndex field is used to determine the indices for
     the materials or normals. If this field contains a single value of -1


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							   SoIndexedShape(3IV)

     (the default), the coordinate indices from the coordIndex field are used
     as well for materials or normals. When the binding is PER_VERTEX_INDEXED,
     indices in these fields that correspond to negative indices in coordIndex
     are skipped; for other index bindings all the values in the fields are
     used, in order.

     Explicit texture coordinates (as defined by SoTextureCoordinate2) may be
     bound to vertices of an indexed shape consecutively (if the texture
     coordinate binding is PER_VERTEX) or by using the indices in the
     textureCoordIndex field (if the binding is PER_VERTEX_INDEXED). As with
     all vertex-based shapes, if there is a current texture but no texture
     coordinates are specified, a default texture coordinate mapping is
     calculated using the bounding box of the shape.

     Be sure that the indices contained in the coordIndex, materialIndex,
     normalIndex, and textureCoordIndex fields are valid with respect to the
     current state, or errors will occur.

FIELDS
     SoMFInt32		 coordIndex
	  The indices of the coordinates that the shape uses as its vertices.
	  The coordinates connect to form faces, lines, or other shapes. Each
	  subclass defines special negative indices to use to indicate
	  separation between faces, lines, and so on.

     SoMFInt32		 materialIndex
     SoMFInt32		 normalIndex
     SoMFInt32		 textureCoordIndex
	  The indices of the materials, normals, and texture coordinates that
	  are used for the shape. These fields are used only when the
	  appropriate binding is one of the _INDEXED bindings. By default, the
	  values of these fields indicate that the coordinate indices should
	  be used for materials, normals, or texture coordinates as well.

FUNCTIONS
     SoType		 SoIndGetClassTypeId()
	  Returns type identifier for this class.

FILE FORMAT/DEFAULTS
     This is an abstract class. See the reference page of a derived class for
     the format and default values.

SEE ALSO
     SoIndexedFaceSet, SoIndexedLineSet, SoIndexedTriangleStripSet,
     SoMaterialBinding, SoNonIndexedShape, SoNormalBinding, SoShapeHints,
     SoTextureCoordinateBinding

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