SoFieldContainer(3IV)NAMESoFieldContainer (SoFldCont) - abstract base class for objects that
contain fields
INHERITS FROM
SoBase > SoFieldContainerSYNOPSIS
#include <Inventor_c/fields/SoFieldContainer.h>
typedef SoFieldContainer SoFldCont
Functions from class SoFieldContainer:
SoType SoFldContGetClassTypeId()
void SoFldContSetToDflts(SoFldCont *this)
SbBool SoFldContHasDfltVals(const SoFldCont *this)
SbBool SoFldContFldsAreEq(const SoFldCont *this, const
SoFieldContainer *fc)
void SoFldContCopyFieldVals(SoFldCont *this, const
SoFieldContainer *fc, SbBool copyConnections =
FALSE)
SbBool SoFldContSet(SoFldCont *this, const char
*fieldDataString)
void SoFldContGet(SoFldCont *this, SbString
*fieldDataString)
int SoFldContGetFields(const SoFldCont *this, SoFieldList
*resultList)
SoField * SoFldContGetField(const SoFldCont *this, const char
*fieldName)
SbBool SoFldContGetFieldName(const SoFldCont *this, const
SoField *field, SbName *fieldName)
SbBool SoFldContIsNotifyEnabled(const SoFldCont *this)
SbBool SoFldContEnableNotify(SoFldCont *this, SbBool flag)
Functions from class SoBase:
void SoFldContRef(SoFldCont *this)
void SoFldContUnref(const SoFldCont *this)
void SoFldContUnrefNoDelete(const SoFldCont *this)
void SoFldContTouch(SoFldCont *this)
SoType SoFldContGetTypeId(const SoFldCont *this)
SbBool SoFldContIsOfType(const SoFldCont *this, SoType type)
void SoFldContSetName(SoFldCont *this, const char *name)
SbName SoFldContGetName(const SoFldCont *this)
DESCRIPTIONSoFieldContainer is the abstract base class for engines and nodes. It
contains methods for finding out what fields an object has, controlling
notification, and for dealing with all of the fields of an object at
once.
Page 1SoFieldContainer(3IV)
The fields of an engine are its inputs. Note that even though an engine's
output corresponds to a specific type of field, an engine output is not a
field.
FUNCTIONS
SoType SoFldContGetClassTypeId()
Returns the type of this class.
void SoFldContSetToDflts(SoFldCont *this)
Sets all fields in this object to their default values.
SbBool SoFldContHasDfltVals(const SoFldCont *this)
Returns TRUE if all of the object's fields have their default
values. This will return TRUE even if a field's isDefault() method
returns FALSE - for example, if a field's default value is 0.0 and
you SetValue(0.0) that field, the default flag will be set to FALSE
(because it would be too slow to compare the field against its
default value every time setValue is called). However, HasDfltVals()
would return TRUE in this case.
SbBool SoFldContFldsAreEq(const SoFldCont *this, const
SoFieldContainer *fc)
Returns TRUE if this object's fields are exactly equal to fc's
fields. If fc is not exactly same type as this object, FALSE is
returned.
void SoFldContCopyFieldVals(SoFldCont *this, const
SoFieldContainer *fc, SbBool copyConnections =
FALSE)
Copies the contents of fc's fields into this object's fields. fc
must be the same type as this object. If copyConnections is TRUE,
then if any of fc's fields are connected then this object's fields
will also be connected to the same source.
SbBool SoFldContSet(SoFldCont *this, const char
*fieldDataString)
Sets one or more fields in this object to the values specified in
the given string, which should be a string in the Inventor file
format. TRUE is returned if the string was valid Inventor file
format. For example, you could set the fields of an SoCube by doing:
SoCube *cube = ....
cube->set("width 1.0 height 2.0 depth 3.2");
void SoFldContGet(SoFldCont *this, SbString
*fieldDataString)
Returns the values of the fields of this object in the Inventor
ASCII file format in the given string. Fields whose IsDflt() bit is
set will not be part of the string. You can use the SoFieldGet()
method to get a field's value as a string even if has its default
Page 2SoFieldContainer(3IV)
value.
int SoFldContGetFields(const SoFldCont *this, SoFieldList
*resultList)
Appends pointers to all of this object's fields to resultList, and
returns the number of fields appended. The types of the fields can
be determined using SoFldIsOfType and SoFldGetTypeId(), and their
names can be determined by passing the field pointers to the
GetFieldName() method (see below).
SoField * SoFldContGetField(const SoFldCont *this, const char
*fieldName)
Returns a pointer to the field of this object whose name is
fieldName. Returns NULL if there is no field with the given name.
SbBool SoFldContGetFieldName(const SoFldCont *this, const
SoField *field, SbName *fieldName)
Returns the name of the given field in the fieldName argument.
Returns FALSE if field is not a member of this object.
SbBool SoFldContIsNotifyEnabled(const SoFldCont *this)
Notification is the process of telling interested objects that this
object has changed. Notification is needed to make engines and
sensors function, is used to keep SoPaths up to date when the scene
graph's topology changes, and is also used to invalidate rendering
or bounding box caches.
Notification is normally enabled, but can be disabled on a node by
node (or engine by engine) basis. If you are making extensive
changes to a large part of the scene graph then disabling
notification can increase performance, at the expense of increased
responsibility for making sure that any interested engines, sensors
or paths are kept up to date.
For example, if you will be making a lot of changes to a small part
of your scene graph and you know that there are no engines or
sensors attached to nodes in that part of the scene graph, you might
disable notification on the nodes you are changing, modify them,
re-enable notification, and then touch() one of the nodes to cause a
redraw.
However, you should profile your application and make sure that
notification is taking a significant amount of time before going to
the trouble of manually controlling notification.
SbBool SoFldContEnableNotify(SoFldCont *this, SbBool flag)
Notification at this Field Container is enabled (if flag == TRUE) or
disabled (if flag == FALSE). The returned boolean value indicates
whether notification was enabled immediately prior to applying this
method.
Page 3SoFieldContainer(3IV)SEE ALSO
SoSField, SoMField, SoNode, SoDB
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