SDL_DisplayFormatAlpha man page on IRIX

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SDL_DisplayFormatAlpha(3SDL API ReferencSDL_DisplayFormatAlpha(3)

NAME
       SDL_DisplayFormatAlpha-	Convert	 a surface to the display
       format

SYNOPSIS
       #include "SDL.h"

       SDL_Surface *SDL_DisplayFormatAlpha(SDL_Surface *surface);

DESCRIPTION
       This  function takes a surface and copies it to a new sur-
       face of the pixel format and colors of  the  video  frame-
       buffer  plus  an alpha channel, suitable for fast blitting
       onto the display surface. It calls SDL_ConvertSurface

       If you want to take  advantage  of  hardware  colorkey  or
       alpha  blit  acceleration, you should set the colorkey and
       alpha value before calling this function.

       This function can be used to convert  a	colourkey  to  an
       alpha  channel,	if the SDL_SRCCOLORKEY flag is set on the
       surface. The generated surface will  then  be  transparent
       (alpha=0) where the pixels match the colourkey, and opaque
       (alpha=255) elsewhere.

RETURN VALUE
       If the conversion fails or runs out of memory, it  returns
       NULL

SEE ALSO
       SDL_ConvertSurface,     SDL_SetAlpha,	 SDL_SetColorKey,
       SDL_DisplayFormat, SDL_Surface

SDL		      Tue 11 Sep 2001, 2SDL_DisplayFormatAlpha(3)
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