QSignal man page on IRIX

Man page or keyword search:  
man Server   31559 pages
apropos Keyword Search (all sections)
Output format
IRIX logo
[printable version]



QSignal(3qt)					     QSignal(3qt)

NAME
       QSignal - Can be used to send signals without parameters

       #include <qsignal.h>

   Public Members
       QSignal ( QObject * parent=0, const char * name=0 )
       ~QSignal ()
       const char* name () const
       virtual void setName ( const char * name )
       bool connect ( const QObject * receiver, const char *
	   member )
       bool disconnect ( const QObject * receiver, const char *
	   member=0 )
       bool isBlocked () const
       void block ( bool b )
       void activate ()
       void setParameter ( int value )
       int parameter () const

DESCRIPTION
       The QSignal class can be used to send signals without
       parameters.

       QSignal is a simple extension of QObject that can send
       plain signals without parameters. If you want to send
       signals from a class that does not inherit QObject, you
       can create an internal QSignal object to emit the signal.
       You must also provide a function that connects the signal
       to an outside object slot. This is how we have implemented
       signals in the QMenuData class, which is not a QObject.

       In general, we recommend inheriting QObject instead.
       QObject provides much more functionality.

       Note that QObject is a private base class of QSignal, i.e.
       you cannot call any QObject member functions from a
       QSignal object.

       Example:

	   #include <qsignal.h>
	   class MyClass
	   {
	   public:
	       MyClass();
	      ~MyClass();
	       void doSomething();
	       void connect( QObject *receiver, const char *member );
	   private:
	       QSignal *sig;
	   };
	   MyClass::MyClass()

Trolltech AS		   13 June 2001				1

QSignal(3qt)					     QSignal(3qt)

	   {
	       sig = new QSignal;
	   }
	   MyClass::~MyClass()
	   {
	       delete sig;
	   }
	   void MyClass::doSomething()
	   {
	       // ... does something
	       sig->activate();	       // activates the signal
	   }
	   void MyClass::connect( QObject *receiver, const char *member )
	   {
	       sig->connect( receiver, member );
	   }

MEMBER FUNCTION DOCUMENTATION
QSignal::QSignal ( QObject * parent=0, const char * name=0 )
       Constructs a signal object with the parent object parent
       and a name. These arguments are passed directly to
       QObject.

QSignal::~QSignal ()
       Destructs the signal. All connections are removed, as is
       the case with all QObjects.

void QSignal::activate ()
       Emits the signal.

       See also isBlocked().

void QSignal::block ( bool b )
       Blocks the signal if b is TRUE, or unblocks the signal if
       b is FALSE.

       An activated signal disappears into hyperspace if it is
       blocked.

       See also isBlocked(), activate() and
       QObject::blockSignals().

bool QSignal::connect ( const QObject * receiver, const char *
       member )
       Connects the signal to member in object receiver.

       See also disconnect() and QObject::connect().

bool QSignal::disconnect ( const QObject * receiver, const char *
       member=0 )
       Disonnects the signal from member in object receiver.

       See also connect() and QObject::disconnect().

Trolltech AS		   13 June 2001				2

QSignal(3qt)					     QSignal(3qt)

bool QSignal::isBlocked () const
       Returns TRUE if the signal is blocked, or FALSE if it is
       not blocked.

       The signal is not blocked by default.

       See also block() and QObject::signalsBlocked().

const char * QSignal::name () const
       Returns the name of this signal object.

       Since QObject is a private base class, we have added this
       function, which calls QObject::name().

int QSignal::parameter () const
       Returns the signal's parameter.

void QSignal::setName ( const char * name ) [virtual]
       Sets the name of this signal object to name.

       Since QObject is a private base class, we have added this
       function, which calls QObject::setName().

       Reimplemented from QObject.

void QSignal::setParameter ( int value )
       Sets the signal's parameter to value

SEE ALSO
       http://doc.trolltech.com/qsignal.html
       http://www.trolltech.com/faq/tech.html

COPYRIGHT
       Copyright 1992-2001 Trolltech AS,
       http://www.trolltech.com.  See the license file included
       in the distribution for a complete license statement.

AUTHOR
       Generated automatically from the source code.

BUGS
       If you find a bug in Qt, please report it as described in
       http://doc.trolltech.com/bughowto.html.	Good bug reports
       make our job much simpler. Thank you.

       In case of content or formattting problems with this
       manual page, please report them to qt-bugs@trolltech.com.
       Please include the name of the manual page (qsignal.3qt)
       and the Qt version (2.3.1).

Trolltech AS		   13 June 2001				3

[top]

List of man pages available for IRIX

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net