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QIconView(3qt)					   QIconView(3qt)

NAME
       QIconView - Area with movable labelled icons

       #include <qiconview.h>

       Inherits QScrollView.

   Public Members
       enum SelectionMode { Single = 0, Multi, Extended,
	   NoSelection }
       enum Arrangement { LeftToRight = 0, TopToBottom }
       enum ResizeMode { Fixed = 0, Adjust }
       enum ItemTextPos { Bottom = 0, Right }
       QIconView ( QWidget * parent = 0, const char * name = 0,
	   WFlags f = 0 )
       virtual ~QIconView ()
       virtual void insertItem ( QIconViewItem * item,
	   QIconViewItem * after = 0L )
       virtual void takeItem ( QIconViewItem * item )
       int index ( const QIconViewItem * item ) const
       QIconViewItem* firstItem () const
       QIconViewItem* lastItem () const
       QIconViewItem* currentItem () const
       virtual void setCurrentItem ( QIconViewItem * item )
       virtual void setSelected ( QIconViewItem * item, bool s,
	   bool cb = FALSE )
       uint count () const
       virtual void setSelectionMode ( SelectionMode m )
       SelectionMode selectionMode () const
       QIconViewItem* findItem ( const QPoint & pos ) const
       QIconViewItem* findItem ( const QString & text ) const
       virtual void selectAll ( bool select )
       virtual void clearSelection ()
       virtual void invertSelection ()
       virtual void repaintItem ( QIconViewItem * item )
       void ensureItemVisible ( QIconViewItem * item )
       QIconViewItem* findFirstVisibleItem ( const QRect & r )
	   const
       QIconViewItem* findLastVisibleItem ( const QRect & r )
	   const
       virtual void clear ()
       virtual void setGridX ( int rx )
       virtual void setGridY ( int ry )
       int gridX () const
       int gridY () const
       virtual void setSpacing ( int sp )
       int spacing () const
       virtual void setItemTextPos ( ItemTextPos pos )
       ItemTextPos itemTextPos () const
       virtual void setItemTextBackground ( const QBrush & b )
       QBrush itemTextBackground () const
       virtual void setArrangement ( Arrangement am )
       Arrangement arrangement () const

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QIconView(3qt)					   QIconView(3qt)

       virtual void setResizeMode ( ResizeMode am )
       ResizeMode resizeMode () const
       virtual void setMaxItemWidth ( int w )
       int maxItemWidth () const
       virtual void setMaxItemTextLength ( int w )
       int maxItemTextLength () const
       virtual void setAutoArrange ( bool b )
       bool autoArrange () const
       virtual void setShowToolTips ( bool b )
       bool showToolTips () const
       void setSorting ( bool sort, bool ascending = TRUE )
       bool sorting () const
       bool sortDirection () const
       virtual void setItemsMovable ( bool b )
       bool itemsMovable () const
       virtual void setWordWrapIconText ( bool b )
       bool wordWrapIconText () const
       virtual void sort ( bool ascending = TRUE )

   Public Slots
       virtual void arrangeItemsInGrid ( const QSize & grid, bool
	   update = TRUE )
       virtual void arrangeItemsInGrid ( bool update = TRUE )
       virtual void updateContents () (internal)

   Signals
       void selectionChanged ()
       void selectionChanged ( QIconViewItem * item )
       void currentChanged ( QIconViewItem * item )
       void clicked ( QIconViewItem * )
       void clicked ( QIconViewItem *, const QPoint & )
       void pressed ( QIconViewItem * )
       void pressed ( QIconViewItem *, const QPoint & )
       void doubleClicked ( QIconViewItem * item )
       void returnPressed ( QIconViewItem * item )
       void rightButtonClicked ( QIconViewItem * item, const
	   QPoint & pos )
       void rightButtonPressed ( QIconViewItem * item, const
	   QPoint & pos )
       void mouseButtonPressed ( int button, QIconViewItem *
	   item, const QPoint & pos )
       void mouseButtonClicked ( int button, QIconViewItem *
	   item, const QPoint & pos )
       void dropped ( QDropEvent * e, const
	   QValueList<QIconDragItem> & lst )
       void moved ()
       void onItem ( QIconViewItem * item )
       void onViewport ()
       void itemRenamed ( QIconViewItem * item, const QString & )
       void itemRenamed ( QIconViewItem * item )

   Protected Members
       virtual void drawRubber ( QPainter * p )
       virtual QDragObject* dragObject ()

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QIconView(3qt)					   QIconView(3qt)

       virtual void startDrag ()
       virtual void insertInGrid ( QIconViewItem * item )
       virtual void drawBackground ( QPainter * p, const QRect &
	   r )
       void emitSelectionChanged ( QIconViewItem * i = 0 )
       void emitRenamed ( QIconViewItem * item ) (internal)
       QIconViewItem* makeRowLayout ( QIconViewItem * begin, int
	   & y )

   Protected Slots
       virtual void doAutoScroll ()
       virtual void adjustItems ()
       virtual void slotUpdate ()

   Properties
       l l l l l
       - - - - -
       l l l l l.
       Type Name READ WRITE	Options
       bool sorting   sorting
       bool sortDirection  sortDirection
       SelectionMode  selectionMode  selectionMode  setSelectionMode
       int  gridX     gridX	setGridX
       int  gridY     gridY	setGridY
       int  spacing   spacing	setSpacing
       ItemTextPos    itemTextPos    itemTextPos    setItemTextPos
       QBrush	 itemTextBackground  itemTextBackground	 setItemTextBackground
       Arrangement    arrangement    arrangement    setArrangement
       ResizeMode     resizeMode     resizeMode	    setResizeMode
       int  maxItemWidth   maxItemWidth	  setMaxItemWidth
       int  maxItemTextLength	maxItemTextLength   setMaxItemTextLength
       bool autoArrange	   autoArrange	  setAutoArrange
       bool itemsMovable   itemsMovable	  setItemsMovable
       bool wordWrapIconText	wordWrapIconText    setWordWrapIconText
       bool showToolTips   showToolTips	  setShowToolTips
       uint count     count

DESCRIPTION
       The QIconView class provides an area with movable labelled
       icons.

       It can display and control a grid or other 2-d layout of
       items, and provides the ability to add or remove new items
       at any time, lets the user select one or may items,
       rearrange the items, provides drag and drop of items, and
       so on.

       Each item (a QIconViewItem) contains a text and a pixmap
       (the icon itself).

       The simplest usage of QIconView is to create the object,
       create some QIconViewItems with the view as parent, set
       the view's geometry, and show it.

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QIconView(3qt)					   QIconView(3qt)

       When an item is inserted, QIconView allocates a spot for
       it. The default Arrangement is LeftToRight - QIconView
       fills up the leftmost column first, then goes rightwards.
       You can change that using setArrangement(), or insert
       items in a specified position by calling the appropriate
       constructors or QIconViewItem::insertItem(), or sort while
       the view is on-screen using setSorting() and/or sort().

       Each (selectable) item can be selected, and the view
       provides various SelectionMode settings. The default is
       Single - when one item is selected, the previously
       selected item is unselected.

       The QIconView provides a widget which can contain lots of
       iconview items which can be selected, dragged and so on.

       Items can be inserted in a grid and can flow from top to
       bottom (TopToBottom) or from left to right (LeftToRight).
       The text can be either displayed at the bottom of the
       icons or the the right of the icons. Items can also be
       inserted in a sorted order. There are also methods to re-
       arrange and re-sort the items after they have been
       inserted.

       There is a variety of selection modes, described in the
       QIconView::SelectionMode documentation. The default is
       single-selection, and you can change it using
       setSelectionMode().

       Since QIconView offers multiple selection it has to
       display keyboard focus and selection state separately.
       Therefore there are functions both to set the selection
       state of an item, setSelected(), and to select which item
       displays keyboard focus, setCurrentItem().

       When multiple items may be selected, the iconview provides
       a rubberband too.

       Items can also be in-place renamed.

       The normal way to insert some items is to create
       QIconViewItems and pass the iconview as parent. By using
       insertItem(), items can be inserted manually too. The
       QIconView offers basic methods similar to the QListView
       and QListBox, like QIconView::takeItem(),
       QIconView::clearSelection(), QIconView::setSelected(),
       QIconView::setCurrentItem(), QIconView::currentItem() and
       much more.

       As the internal structure to store the iconview items is
       linear (a double linked list), no iterator class is needed
       to iterate over all items. This can be easily done with a
       code like

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QIconView(3qt)					   QIconView(3qt)

	 QIconView *iv = the iconview
	 for ( QIconViewItem *i = iv->firstItem(); i; i = i->nextItem() ) {
	     i->doSmething();
	 }

       To notify the application about changes in the iconview
       there are several signals which are emitted by the
       QIconView.

       The QIconView is designed for Drag'n'Drop, as the icons
       are also moved inside the iconview itself using DnD. So
       the QIconView provides some methods for extended DnD too.
       To use DnD correctly in the iconview, please read
       following instructions:

       There are two different ways to do that, depending what
       you want. The first case is the simple one, in which case
       just the dragobject you created is dragged around. If you
       want, that drag shapes (the rectangles of the dragged
       items with exact positions) are drawn, you have to choose
       the more complicated way. Here first the simple case is
       described:

       In the simple case you only need for starting a drag to
       reimplement QIconView::dragObject(). There you create a
       QDragObject with the data you want to drag and return it.
       And for entering drags you don't need to do anything
       special then. Just connect to dropped() signal to get
       notified about drops onto the viewport and reimplement
       QIconViewItem::acceptDrop() and QIconViewItem::dropped()
       to be able to react on drops onto an iconview item.

       If you want to have drag shapes drawn, you have to do
       quite a bit more and complex things:

       The first part is starting drags: If you want to use
       extended DnD in the QIconView, you should use QIconDrag
       (or a derived class from that) as dragobject and in
       dragObject() create such an object and return it. Before
       returning it, fill it there with QIconDragItems. Normally
       such a drag should offer data of each selected item. So in
       dragObject() you should iterate over all items, create for
       each selected item a QIconDragItem and append this with
       QIconDrag::append() to the QIconDrag object. With
       QIconDragItem::setData() you can set the data of each item
       which should be dragged. If you want to offer the data in
       additional mime-types, it's the best to use a class
       derived from QIconDrag which implements additional
       encoding and decoding functions.

       Now, when a drag enters the iconview, there is not much
       todo. Just connect to the dropped() signal and reimplement
       QIconViewItem::dropped() and QIconViewItem::acceptDrop().
       The only special thing in this case is the second argument

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QIconView(3qt)					   QIconView(3qt)

       in the dropped() signal and in QIconViewItem::dropped().
       Fur further details about that look at the documentation
       of these signal/method.

       For an example implementation of the complex Drag'n'Drop
       stuff look at the qfileiconview example
       (qt/examples/qfileiconview)

       Finally, see also QIconViewItem::setDragEnabled(),
       QIconViewItem::setDropEnabled(),
       QIconViewItem::acceptDrop() and QIconViewItem::dropped()

			    [Image Omitted]

			    [Image Omitted]

       Examples: iconview/main.cpp

   Member Type Documentation
QIconView::Arrangement
       This enum type decides in which direction the items, which
       do not fit onto the screen anymore flow.

       LeftToRight - Items, which don't fit onto the view, go
       further down (you get a vertical scrollbar)

       TopToBottom - Items, which don't fit onto the view, go
       further right (you get a horizontal scrollbar)

QIconView::ItemTextPos
       This enum type specifies the position of the item text in
       relation to the icon.

       Bottom - The text is drawn at the bottom of the icon)

       Right - The text is drawn at the right of the icon)

QIconView::ResizeMode
       This enum type decides how QIconView should treat the
       positions of its icons when the widget is resized. The
       currently defined modes are:

       Fixed - the icons' positions are not changed.

       Adjust - the icons' positions are adjusted to be within
       the new geometry, if possible.

QIconView::SelectionMode
       This enumerated type is used by QIconView to indicate how
       it reacts to selection by the user. It has four values:

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QIconView(3qt)					   QIconView(3qt)

       Single - When the user selects an item, any
       already-selected item becomes unselected, and the user
       cannot unselect the selected item. This means that the
       user can never clear the selection, even though the
       selection may be cleared by the application programmer
       using QIconView::clearSelection().

       Multi - When the user selects an item in the most ordinary
       way, the selection status of that item is toggled and the
       other items are left alone.

       Extended - When the user selects an item in the most
       ordinary way, the selection is cleared and the new item
       selected. However, if the user presses the CTRL key when
       clicking on an item, the clicked item gets toggled and all
       other items are left untouched. And if the user presses
       the SHIFT key while clicking on an item, all items between
       the current item and the clicked item get selected or
       unselected depending on the state of the clicked item.
       Also multiple items can be selected by dragging the mouse
       while the left mouse button stayes pressed.

       NoSelection - Items cannot be selected.

       In other words, Single is a real single-selection
       iconview, Multi a real multi-selection iconview, and
       Extended iconview where users can select multiple items
       but usually want to select either just one or a range of
       contiguous items, and NoSelection is for a iconview where
       the user can look but not touch.

MEMBER FUNCTION DOCUMENTATION
QIconView::QIconView ( QWidget * parent = 0, const char * name =
       0, WFlags f = 0 )
       Constructs an empty icon view.

QIconView::~QIconView () [virtual]
       Destructs the iconview and deletes all items.

void QIconView::adjustItems () [virtual protected slot]
       Adjusts the positions of the items to the geometry of the
       iconview.

void QIconView::arrangeItemsInGrid ( bool update = TRUE )
       [virtual slot]
       Arranges all items in the grid. For the grid the specified
       values, given by QIconView::setGridX() and
       QIconView::setGridY() are used. Even if
       QIconView::sorting() is enabled, the items are not
       resorted in this method. If you want to sort and re-
       arrange all items, use iconview->sort(
       iconview->sortDirection() );

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QIconView(3qt)					   QIconView(3qt)

       If update is TRUE, the viewport is repainted.

       See also QIconView::setGridX(), QIconView::setGridY() and
       QIconView::sort().

void QIconView::arrangeItemsInGrid ( const QSize & grid, bool
       update = TRUE ) [virtual slot]
       Arranges all items in the grid; If the grid is invalid
       (see QSize::isValid(), an invalid size is created when
       using the default constructor of QSize()) the best fitting
       grid is calculated first and used then.

       if update is TRUE, the viewport is repainted.

QIconView::Arrangement QIconView::arrangement() const
       Returns the arrangement mode of the iconview.

       See also QIconView::setArrangement().

bool QIconView::autoArrange () const
       Returns TRUE if all items are re-arranged in the grid if a
       new one is inserted, else FALSE.

       See also QIconView::setAutoArrange().

void QIconView::clear () [virtual]
       Cleares the iconview.

void QIconView::clearSelection () [virtual]
       Unselects all items.

void QIconView::clicked ( QIconViewItem * item ) [signal]
       This signal is emitted when the user clicked (pressed +
       released) with any mouse button on either and item (then
       item is the item under the mouse cursor) or somewhere else
       (then item is 0).

void QIconView::clicked ( QIconViewItem * item, const QPoint &
       pos ) [signal]
       This signal is emitted when the user clicked (pressed +
       released) with any mouse button on either and item (then
       item is the item under the mouse cursor) or somewhere else
       (then item is 0). pos the position of the mouse cursor.

void QIconView::contentsDragEnterEvent ( QDragEnterEvent * e )
       [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::contentsDragLeaveEvent ( QDragLeaveEvent * )
       [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

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QIconView(3qt)					   QIconView(3qt)

void QIconView::contentsDragMoveEvent ( QDragMoveEvent * e )
       [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::contentsDropEvent ( QDropEvent * e ) [virtual
       protected]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::contentsMouseDoubleClickEvent ( QMouseEvent * e )
       [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::contentsMouseMoveEvent ( QMouseEvent * e )
       [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::contentsMousePressEvent ( QMouseEvent * e )
       [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::contentsMouseReleaseEvent ( QMouseEvent * e )
       [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

uint QIconView::count () const
       Returns the number of items in the iconview.

void QIconView::currentChanged ( QIconViewItem * item ) [signal]
       This signal is emitted, when the different items got
       current. item is the new current item or 0, if no item is
       current now.

QIconViewItem * QIconView::currentItem () const
       Returns a pointer to the current item fo the iconview, or
       0, if no item is current.

void QIconView::doAutoScroll () [virtual protected slot]
       Does autoscrolling when selecting multiple icons with the
       rubber band.

void QIconView::doubleClicked ( QIconViewItem * item ) [signal]
       This signal is emitted, if the user double-clicked on the
       item item.

QDragObject * QIconView::dragObject () [virtual protected]
       Returns the QDragObject which should be used for DnD. This
       method is called by the iconview when starting a drag to
       get the dragobject which should be used for the drag.

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QIconView(3qt)					   QIconView(3qt)

       Subclasses may reimplement this.

       See also QIconDrag.

void QIconView::drawBackground ( QPainter * p, const QRect & r )
       [virtual protected]
       This method is called to draw the rectangle r of the
       background using the painter p. xOffset and yOffset are
       known using the methods contentsX() and contentsY().

       The default implementation only fills r with
       colorGroup().base(). Subclasses may reimplement this to
       draw fency backgrounds.

void QIconView::drawContents ( QPainter * p, int cx, int cy, int
       cw, int ch ) [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::drawRubber ( QPainter * p ) [virtual protected]
       Draws the rubber band using the painter p.

void QIconView::dropped ( QDropEvent * e, const
       QValueList<QIconDragItem> & lst ) [signal]
       This signal is emitted, when a drop event occurred onto
       the viewport (not onto an icon), which the iconview itself
       can't handle.

       e gives you all information about the drop. If the drag
       object of the drop was a QIconDrag, lst contains the list
       of the dropped items. You can get the data using
       QIconDragItem::data() of each item then.

       So, if lst is not empty, use this data for further
       operations, else the drag was not a QIconDrag, so you have
       to decode e yourself and work with that.

void QIconView::emitSelectionChanged ( QIconViewItem * i = 0 )
       [protected]
       Emits signals, that indicate selection changes.

void QIconView::ensureItemVisible ( QIconViewItem * item )
       Makes sure, that item is visible, and scrolls the view if
       required.

void QIconView::enterEvent ( QEvent * e ) [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

bool QIconView::eventFilter ( QObject * o, QEvent * e ) [virtual]
       Reimplemented for internal reasons; the API is not
       affected.

       Reimplemented from QObject.

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QIconView(3qt)					   QIconView(3qt)

QIconViewItem* QIconView::findFirstVisibleItem ( const QRect & r
       ) const
       Finds the first item which is visible in the rectangle r
       in contents coordinates. If no items are visible at all, 0
       is returned.

QIconViewItem * QIconView::findItem ( const QPoint & pos ) const
       Returns a pointer to the item which contains pos, which is
       given on contents coordinates.

QIconViewItem * QIconView::findItem ( const QString & text )
       const
       Returns a pointer to the first item which could be found
       that contains text, or 0 if no such item could be found.

QIconViewItem* QIconView::findLastVisibleItem ( const QRect & r )
       const
       Finds the last item which is visible in the rectangle r in
       contents coordinates. If no items are visible at all, 0 is
       returned.

QIconViewItem * QIconView::firstItem () const
       Returns a pointer to the first item fo the iconview, or 0,
       if there are no items in the iconview.

void QIconView::focusInEvent ( QFocusEvent * e ) [virtual
       protected]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::focusOutEvent ( QFocusEvent * ) [virtual
       protected]
       Reimplemented for internal reasons; the API is not
       affected.

int QIconView::gridX () const
       Returns the horizontal grid.

       See also QIconView::setGridX().

int QIconView::gridY () const
       Returns the vertica grid.

       See also QIconView::setGridY().

int QIconView::index ( const QIconViewItem * item ) const
       Returns the index of item or -1 if item doesn't exist in
       this icon view.

void QIconView::insertInGrid ( QIconViewItem * item ) [virtual
       protected]
       Inserts an item in the grid of the iconview. You should
       never need to call this manually.

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QIconView(3qt)					   QIconView(3qt)

void QIconView::insertItem ( QIconViewItem * item, QIconViewItem
       * after = 0L ) [virtual]
       Inserts the iconview item item after after. If after is 0,
       item is appended.

       You should never need to call this method yourself, you
       should rather do

	   (void) new QIconViewItem( iconview, "This is the text of the item", pixmap );

       This does everything required for inserting an item.

void QIconView::invertSelection () [virtual]
       Inverts the selection. Works only in Multi and Extended
       selection mode.

void QIconView::itemRenamed ( QIconViewItem * item ) [signal]
       If the item has been renamed (e.g. by in-place renaming),
       this signal is emitted.

void QIconView::itemRenamed ( QIconViewItem * item, const QString
       & name ) [signal]
       If the item has been renamed (e.g. by in-place renaming),
       this signal is emitted. name is the new text (name) of the
       item.

QBrush QIconView::itemTextBackground () const
       Returns the brush which is used to draw the background of
       an item text

       See also setItemTextBackground().

QIconView::ItemTextPos QIconView::itemTextPos() const
       Returns the position, at which the text of the items are
       drawn.

       See also QIconView::setItemTextPos().

bool QIconView::itemsMovable () const
       Returns TRUE, if the user is allowed to move items around
       in the iconview, else FALSE;

       See also QIconView::setItemsMovable().

void QIconView::keyPressEvent ( QKeyEvent * e ) [virtual
       protected]
       Reimplemented for internal reasons; the API is not
       affected.

QIconViewItem * QIconView::lastItem () const
       Returns a pointer to the last item fo the iconview, or 0,
       if there are no items in the iconview.

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QIconView(3qt)					   QIconView(3qt)

QIconViewItem * QIconView::makeRowLayout ( QIconViewItem * begin,
       int & y ) [protected]
       Lays out a row of icons (in Arrangement == TopToBottom
       this is a column). Starts laying out with the item begin.
       y is the starting coordinate. Returns the last item of the
       row and sets the new starting coordinate to y.

       This function may be made private in a future version of
       Qt. We recommend not calling it.

int QIconView::maxItemTextLength () const
       Returns the maximum length (in characters), which the text
       of an icon may have.

       See also QIconView::setMaxItemTextLength().

int QIconView::maxItemWidth () const
       Returns the maximum width (in pixels), which an item may
       have.

       See also QIconView::setMaxItemWidth().

QSize QIconView::minimumSizeHint () const [virtual]
       Reimplemented for internal reasons; the API is not
       affected.

       Reimplemented from QWidget.

void QIconView::mouseButtonClicked ( int button, QIconViewItem *
       item, const QPoint & pos ) [signal]
       This signal is emitted when the user clicked (pressed +
       released) with any mouse button on either and item (then
       item is the item under the mouse cursor) or somewhere else
       (then item is 0). button is the number of the mouse button
       which the user clicked, and pos the position of the mouse
       cursor.

void QIconView::mouseButtonPressed ( int button, QIconViewItem *
       item, const QPoint & pos ) [signal]
       This signal is emitted when the user pressed with any
       mouse button on either and item (then item is the item
       under the mouse cursor) or somewhere else (then item is
       0). button is the number of the mouse button which the
       user pressed, and pos the position of the mouse cursor.

void QIconView::moved () [signal]
       This signal is emitted after successfully dropping an (or
       some) item(s) of the iconview somewhere and if they should
       be removed now.

void QIconView::onItem ( QIconViewItem * i ) [signal]
       This signal is emitted, when the user moves the mouse
       cursor onto an item. Its only emitted once per item.

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QIconView(3qt)					   QIconView(3qt)

void QIconView::onViewport () [signal]
       This signal is emitted, when the user moves the mouse
       cursor, which was on an item away from the item onto the
       viewport.

void QIconView::pressed ( QIconViewItem * item ) [signal]
       This signal is emitted when the user pressed with any
       mouse button on either and item (then item is the item
       under the mouse cursor) or somewhere else (then item is
       0).

void QIconView::pressed ( QIconViewItem * item, const QPoint &
       pos ) [signal]
       This signal is emitted when the user pressed with any
       mouse button on either and item (then item is the item
       under the mouse cursor) or somewhere else (then item is
       0). pos the position of the mouse cursor.

void QIconView::repaintItem ( QIconViewItem * item ) [virtual]
       Repaints the item.

void QIconView::resizeEvent ( QResizeEvent * e ) [virtual
       protected]
       Reimplemented for internal reasons; the API is not
       affected.

QIconView::ResizeMode QIconView::resizeMode() const
       Returns the resize mode of the iconview.

       See also QIconView::setResizeMode().

void QIconView::returnPressed ( QIconViewItem * item ) [signal]
       This signal is emitted, if the user pressed the return or
       enter button. item is the item which was current while
       return or enter was pressed.

void QIconView::rightButtonClicked ( QIconViewItem * item, const
       QPoint & pos ) [signal]
       This signal is emitted when the user clicked (pressed +
       released) with the right mouse button on either and item
       (then item is the item under the mouse cursor) or
       somewhere else (then item is 0). pos the position of the
       mouse cursor.

void QIconView::rightButtonPressed ( QIconViewItem * item, const
       QPoint & pos ) [signal]
       This signal is emitted when the user pressed with the
       right mouse button on either and item (then item is the
       item under the mouse cursor) or somewhere else (then item
       is 0). pos the position of the mouse cursor.

void QIconView::selectAll ( bool select ) [virtual]
       If select is TRUE, all items get selected, else all get
       unselected. This works only in the selection modes Multi

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QIconView(3qt)					   QIconView(3qt)

       and Extended. In Single and NoSelection mode the selection
       of the current item is just set to select.

void QIconView::selectionChanged () [signal]
       This signal is emitted when the selection has been
       changed. It's emitted in each selection mode.

void QIconView::selectionChanged ( QIconViewItem * item )
       [signal]
       This signal is emitted when the selection has been
       changed. item is the new selected item. This signal is
       only emitted in single selection mode.

QIconView::SelectionMode QIconView::selectionMode() const
       Returns the selection mode of the iconview. The initial
       mode is Single.

       See also setSelectionMode().

void QIconView::setArrangement ( Arrangement am )
       Sets the arrangement mode of the iconview to am, which
       must be one of LeftToRight and TopToBottom.

       See also Arrangement.

void QIconView::setAutoArrange ( bool b ) [virtual]
       If b is TRUE, all items are re-arranged in the grid if a
       new one is inserted. Else, the best fitting place for the
       new item is searched and the other ones are not touched.

       This setting only applies if the iconview is visible. If
       you insert items and the iconview is not visible, the
       icons are reordered when it gets visible.

void QIconView::setContentsPos ( int x, int y ) [virtual slot]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::setCurrentItem ( QIconViewItem * item ) [virtual]
       Makes item the new current item of the iconview.

void QIconView::setFont ( const QFont & f ) [virtual]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::setGridX ( int rx ) [virtual]
       Sets the horizontal grid to rx. If rx is -1, there is no
       horizontal grid used for arranging items.

void QIconView::setGridY ( int ry ) [virtual]
       Sets the vertical grid to ry. If ry is -1, there is no
       vertical grid used for arranging items.

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void QIconView::setItemTextBackground ( const QBrush & brush )
       [virtual]
       Sets the brush, which should be used when drawing the
       background of an item text. By default, this brush is set
       to NoBrush, which means no extra brush is used for drawing
       the item text background (just the normal iconview
       background).

void QIconView::setItemTextPos ( ItemTextPos pos )
       Sets the position, where the text of the items is drawn.
       This can be Bottom or Right.

void QIconView::setItemsMovable ( bool b ) [virtual]
       If b is TRUE, the user is allowed to move items around in
       the iconview. if b is FALSE, the user is not allowed to do
       that.

void QIconView::setMaxItemTextLength ( int w ) [virtual]
       Sets the maximum length (in characters), which an item
       text may have.

void QIconView::setMaxItemWidth ( int w ) [virtual]
       Sets the maximum width, which an item may have. If a
       gridX() is set, this value is ignored, and the gridX()
       value is used.

void QIconView::setPalette ( const QPalette & p ) [virtual]
       Reimplemented for internal reasons; the API is not
       affected.

void QIconView::setResizeMode ( ResizeMode rm )
       Sets the resize mode of the iconview to rm, which must be
       one of Fixed and Adjust.

       See also ResizeMode.

void QIconView::setSelected ( QIconViewItem * item, bool s, bool
       cb = FALSE ) [virtual]
       Selects or unselects item depending on s, and may also
       unselect other items, depending on
       QIconView::selectionMode() and cb.

       If s is FALSE, item is unselected.

       If s is TRUE and QIconView::selectionMode() is Single,
       item is selected, and the item which was selected is
       unselected.

       If s is TRUE and QIconView::selectionMode() is Extended,
       item is selected. If cb is TRUE, the other items of the
       iconview are not touched. If cb is FALSE (the default) all
       other items are unselected.

       If s is TRUE and QIconView::selectionMode() is Multi item

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       is selected.

       Note that cb is used only if QIconView::selectionMode() is
       Extended. cb defaults to FALSE.

       All items whose selection status change repaint
       themselves.

void QIconView::setSelectionMode ( SelectionMode m )
       Sets the selection mode of the iconview to m, which may be
       one of Single (the default), Extended, Multi or
       NoSelection.

       See also selectionMode().

       Examples: iconview/main.cpp

void QIconView::setShowToolTips ( bool b ) [virtual]
       If wordWrapIconText() is FALSE, it happens that an item
       text is truncated because it's too large for one line. If
       you specify TRUE for b here and the user moves the mouse
       onto the item a tooltip with the whole item text is shown.
       If you pass FALSE here this feature is switched off.

       See also setWordWrapIconText().

void QIconView::setSorting ( bool sort, bool ascending = TRUE )
       If sort is TRUE, new items are inserted sorted. The sort
       direction is specified using ascending.

       Inserting items sorted only works when re-arranging items
       is set to TRUE as well (using
       QIconView::setAutoArrange()).

       See also QIconView::setAutoArrange() and
       QIconView::autoArrange().

void QIconView::setSpacing ( int sp ) [virtual]
       Sets the space between iconview items to sp.

void QIconView::setWordWrapIconText ( bool b ) [virtual]
       If the width of an item text is larger than the maximal
       item width, there are two possibilities how the QIconView
       can deal with this. Either it does a word wrap of the item
       text, so that it uses multiple lines. Or it truncates the
       item text so that it shrinks to the maximal item width and
       appends three dots "..." to the displayed text to indicate
       that not the full text is displayed.

       If you set b to TRUE, a word wrap is done, else the text
       is displayed truncated.

       NOTE: Both possibilities just change the way how the text
       is displayed, they do NOT modify the item text itslef.

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       See also setShowToolTips().

void QIconView::showEvent ( QShowEvent * ) [virtual]
       Reimplemented for internal reasons; the API is not
       affected.

bool QIconView::showToolTips () const
       Returns TRUE if a tooltip is shown for truncated item
       texts and FALSE otherwise.

       See also setShowToolTips() and setWordWrapIconText().

QSize QIconView::sizeHint () const [virtual]
       Reimplemented for internal reasons; the API is not
       affected.

       Examples: iconview/main.cpp

       Reimplemented from QWidget.

QSizePolicy QIconView::sizePolicy () const [virtual]
       Reimplemented for internal reasons; the API is not
       affected.

       Reimplemented from QWidget.

void QIconView::slotUpdate () [virtual protected slot]
       Because of efficiency, the iconview is not redrawn
       immediately after inserting a new item, but with a very
       small delay using a QTimer. The result of this is, that if
       lots of items are inserted in a short time (e.g. in a
       loop), the iconview is not redrawn after each inserted
       item, but after inserting all of them, which makes the
       operation much faster and flicker-free.

void QIconView::sort ( bool ascending = TRUE ) [virtual]
       Sorts the items of the listview and re-arranges them
       afterwards. If ascending is TRUE, the items are sorted in
       increasing order, else in decreasing order. For sorting
       QIconViewItem::compare() is used. The default sort
       direction is set to the sort direction you set here.

       See also QIconViewItem::key(), QIconViewItem::setKey(),
       QIconViewItem::compare(), QIconView::setSorting() and
       QIconView::sortDirection().

bool QIconView::sortDirection () const
       Returns TRUE if the sort direction for inserting new items
       is ascending, FALSE means descending. This sort direction
       has only a meaning if re-sorting and re-arranging of new
       inserted items is enabled.

       See also QIconView::setSorting() and
       QIconView::setAutoArrange().

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QIconView(3qt)					   QIconView(3qt)

bool QIconView::sorting () const
       Returns TRUE if new items are inserted sorted, else FALSE.

       See also QIconView::setSorting().

int QIconView::spacing () const
       Returns the spacing between iconview items.

void QIconView::startDrag () [virtual protected]
       Starts a drag.

void QIconView::styleChange ( QStyle & old ) [virtual protected]
       Reimplemented for internal reasons; the API is not
       affected.

       Reimplemented from QWidget.

void QIconView::takeItem ( QIconViewItem * item ) [virtual]
       Takes the iconview item item out of the iconview and
       causes an update of the screen display. The item is not
       deleted. You should normally not need to call this
       function, as QIconViewItem::~QIconViewItem() calls it. The
       normal way to delete an item is delete.

bool QIconView::wordWrapIconText () const
       Returns TRUE, if an item text which needs too much space
       (to the width) is displayed word wrapped, or FALSE if it
       gets displayed truncated.

       See also setWordWrapIconText() and setShowToolTips().

void QIconView::emitRenamed ( QIconViewItem * item ) [protected]
       For internal use only.

void QIconView::updateContents () [virtual slot]
       For internal use only.

SEE ALSO
       http://doc.trolltech.com/qiconview.html
       http://www.trolltech.com/faq/tech.html

COPYRIGHT
       Copyright 1992-2001 Trolltech AS,
       http://www.trolltech.com.  See the license file included
       in the distribution for a complete license statement.

AUTHOR
       Generated automatically from the source code.

BUGS
       If you find a bug in Qt, please report it as described in
       http://doc.trolltech.com/bughowto.html.	Good bug reports
       make our job much simpler. Thank you.

Trolltech AS		   13 June 2001			       19

QIconView(3qt)					   QIconView(3qt)

       In case of content or formattting problems with this
       manual page, please report them to qt-bugs@trolltech.com.
       Please include the name of the manual page (qiconview.3qt)
       and the Qt version (2.3.1).

Trolltech AS		   13 June 2001			       20

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